vkdoom_m/src/common/platform/posix
Christoph Oelckers 307ff4e163 - pass filename to I_WriteIniFailed as parameter.
This accessed game data from the backend.
2022-10-02 14:08:07 +02:00
..
cocoa - moved chatmodeon to the backend. 2022-10-02 14:01:43 +02:00
osx - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
sdl - moved chatmodeon to the backend. 2022-10-02 14:01:43 +02:00
unix - moved the Posix platform files to 'common' after making sure that Raze can compiled with them as-is. 2020-04-23 21:48:50 +02:00
dikeys.h - moved the Posix platform files to 'common' after making sure that Raze can compiled with them as-is. 2020-04-23 21:48:50 +02:00
hardware.h - moved the Posix platform files to 'common' after making sure that Raze can compiled with them as-is. 2020-04-23 21:48:50 +02:00
i_system.h - do not use POSIX directory functions in common code. 2022-08-17 10:02:25 +02:00
i_system_posix.cpp - pass filename to I_WriteIniFailed as parameter. 2022-10-02 14:08:07 +02:00
readme.md - moved the Posix platform files to 'common' after making sure that Raze can compiled with them as-is. 2020-04-23 21:48:50 +02:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.