Christoph Oelckers
307ff4e163
- pass filename to I_WriteIniFailed as parameter.
...
This accessed game data from the backend.
2022-10-02 14:08:07 +02:00
Christoph Oelckers
01f8131969
- moved chatmodeon to the backend.
2022-10-02 14:01:43 +02:00
Rachael Alexanderson
0eae1b9be2
- change the Linux/BSD version of system call to std::system
2022-08-18 00:42:27 -04:00
Christoph Oelckers
03c725c0da
- use NSFileManager on macOS to handle the current directory.
2022-08-17 23:43:56 +02:00
Christoph Oelckers
532a493752
- get_current_dir_name apparently does not exist on macOS
2022-08-17 22:57:30 +02:00
Christoph Oelckers
7f3c09c918
- use get_current_dir_name for I_GetCWD on POSIX.
2022-08-17 22:51:39 +02:00
Rachael Alexanderson
e261132db0
- use char* get_current_dir_name() in Mac/Linux to save the cwd in the shell open function
2022-08-17 16:32:09 -04:00
Christoph Oelckers
8d3c1adf05
- do not use POSIX directory functions in common code.
...
For Windows these need to redirect to Unicode system functions to properly handle paths not representable in 8 bit encodings.
2022-08-17 10:02:25 +02:00
Christoph Oelckers
c5f4967871
- cleanup of Windows's I_OpenShell* functions
...
* do not use deprecated library features (wstring_convert was deorecated in C++17) - instead use the existing WideString utility.
* do proper calculation of the current directory's path length.
* remove the mostly redundant I_OpenShellFile function and instead use ExtractFilePath to get the config's path.
2022-08-17 00:31:22 +02:00
Rachael Alexanderson
a9cadd345d
- change the way posix folders are opened - fixes issue #1707
2022-08-14 18:38:20 -04:00
Rachael Alexanderson
03d76027cf
- fix issue #1708 - respect user preferences when specifying custom save/config/screenshot paths
2022-08-14 15:03:20 -04:00
Rachael Alexanderson
259a8e0f74
- fixed: encapsulate folders for shell commands in quotes for Linux/Mac
2022-08-12 23:20:30 -04:00
Rachael Alexanderson
82d0376520
- add openscreenshots opensaves and openconfig console commands on Windows and Linux and Mac
2022-08-10 13:00:33 -04:00
Christoph Oelckers
aae85a1b91
- backported KDE detection from Raze.
2022-07-28 10:52:26 +02:00
Christoph Oelckers
93e934c8d0
- removed the Softpoly backend.
...
Its only relevant use case has been to use the software renderer on hardware not capable of OpenGL 3.3, but a large chunk of that can now be serviced with GLES.
In addition it has ceased further development and has not received any of the recent 2D render features which further reduces its viability.
2022-07-28 10:31:56 +02:00
Christoph Oelckers
e4485b01f8
- removed redundant extern declarations from platform code.
2022-07-16 15:12:06 +02:00
nashmuhandes
c6ae73d6d2
- Expose ConsoleState to scripts
...
- Make ConsoleState uint8_t sized
2022-07-16 14:38:47 +02:00
alexey.lysiuk
cd998edf86
- added detection of macOS Ventura
2022-06-18 13:14:48 +03:00
Rachael Alexanderson
c8156fa581
- add keybinds for F17-F24
2022-06-01 10:23:08 +02:00
Christoph Oelckers
3b87c19b5b
- fixed startuo screen creation
2022-06-01 10:20:32 +02:00
Christoph Oelckers
077aa6b0ae
- cleaned out some duplicates in Posix platform code
2022-06-01 08:37:00 +02:00
Christoph Oelckers
59cddf1601
- hooked up graphical start screens with the in-game renderer.
2022-06-01 08:37:00 +02:00
Christoph Oelckers
d6886ed44f
- route the StartScreen#::Net... functions through a global interface.
...
These will require different treatment later, so best only have one place where each method is called.
2022-06-01 08:37:00 +02:00
Christoph Oelckers
2c69afa118
- fixed SDL version check
2022-05-31 11:00:10 +02:00
eeb67bcec3
Use RDTSC equivalent on AARCH64.
2022-03-25 17:01:39 +01:00
0937068dad
Fix compilation on GCC7.
2022-03-15 18:12:53 -04:00
9578c23aa1
Use RDTSC on Linux if possible for stats.
2022-03-15 18:12:53 -04:00
Rachael Alexanderson
12ed24d066
- separate i_pauseinbackground and i_soundinbackground - they probably should ultimately be moved out of the sound code
2022-01-15 20:17:11 -05:00
Christoph Oelckers
e60e6967c0
- whitespace cleanup, updated from Raze.
2022-01-02 12:23:42 +01:00
Christoph Oelckers
1c517d19fa
- Backend update from Raze.
...
This is mainly code cleanup from setting the compiler to a stricter warning level.
2022-01-02 11:39:17 +01:00
Rachael Alexanderson
312b5ce66e
- add SDL hint to not minimize the window on focus loss
2021-11-19 15:26:04 +01:00
Christoph Oelckers
ce99cda019
- fixed compilation on non-Windows.
...
In this header we must explicitly use the std:: namespace for min/max.
2021-10-30 11:38:20 +02:00
Christoph Oelckers
77d74a11d1
- removed most templates.h includes.
2021-10-30 10:49:12 +02:00
Christoph Oelckers
eb69bbcae0
- replaced MIN/MAX in common code.
2021-10-30 10:46:17 +02:00
alexey.lysiuk
8e1dd7d2c5
- removed obsolete code from Cocoa backend
2021-10-23 13:46:59 +03:00
alexey.lysiuk
8ec6c21195
- fixed deprecation warnings in Cocoa backend
2021-10-18 11:03:34 +03:00
Yarn366
6d8862b514
Added detection for IWADs downloaded via the Bethesda.net Launcher
2021-09-20 10:50:19 -04:00
Cacodemon345
567bff403a
Fix broken text input when SDL2 is using Wayland
2021-09-20 10:49:41 -04:00
Rachael Alexanderson
92a3731f20
Merge remote-tracking branch 'origin/master' into gles2_merge
2021-08-13 08:11:58 -04:00
alexey.lysiuk
747c291ae1
- fixed patch version in compatibility implementation of macOS detection
2021-08-07 12:37:18 +03:00
Cacodemon345
a067466dd8
SDL2: Properly print white bold text to the screen
2021-08-04 20:27:14 +03:00
Christoph Oelckers
441cd0796f
- merged gzdoom-gles2 and fixed some issues with pipeline size validation.
2021-08-03 20:12:19 +02:00
Christoph Oelckers
b82b5384a0
- Backend update from Raze.
...
* voc loader fix.
* better prefix detection in Zip loader.
* SDL Vulkan init.
* disabling of shadowmap management when the feature is off.
2021-08-03 12:52:21 +02:00
alexey.lysiuk
7a3d8bd0e5
- fixed crash after fatal error in SDL backend
...
https://forum.zdoom.org/viewtopic.php?t=72885
2021-07-28 09:50:34 +03:00
alexey.lysiuk
256451115b
- report correct macOS version with older SDKs
...
When built against 10.15 SDK or earlier, macOS 11.0+ returns 10.16 for compatibility, and external process is needed to output the actual version for us
2021-06-15 10:35:33 +03:00
alexey.lysiuk
e166eeb13d
- added detection of macOS 12 Monterey
2021-06-08 10:25:05 +03:00
Cacodemon345
c1c4066c76
SDL: Report Vulkan initialization errors
2021-05-09 22:57:00 +03:00
Cacodemon345
e4ada10e78
Remove support for SDL2 2.0.5 and earlier
2021-05-02 12:59:38 +03:00
Cacodemon345
3b50f7dfa6
SDL: Don't write garbage to output if it is redirected
2021-03-21 12:09:19 +02:00
alexey.lysiuk
952d43b884
- escape double quotes in Cocoa IWAD picker's extra arguments
...
https://forum.zdoom.org/viewtopic.php?t=71675
2021-03-08 11:44:14 +02:00