- consolidated the code to calculate a sprite's display angle for all 3 renderers. As it turned out, they all differed in their feature support because they had always been updated independently by different people. |
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|---|---|---|
| .. | ||
| r_fogboundary.cpp | ||
| r_fogboundary.h | ||
| r_line.cpp | ||
| r_line.h | ||
| r_renderdrawsegment.cpp | ||
| r_renderdrawsegment.h | ||
| r_walldraw.cpp | ||
| r_walldraw.h | ||
| r_wallsetup.cpp | ||
| r_wallsetup.h | ||