vkdoom_m/src/common
2022-07-11 19:35:51 +02:00
..
2d - validate fountaincolor before using it. 2022-06-21 19:47:08 +02:00
audio Fixed GUS Emulation with DMXGUS(C) lump conf. 2022-04-09 22:45:31 +02:00
console - reinstated con_scale. 2022-06-08 16:42:32 +02:00
cutscenes - allow taking screenshots in cutscenes. 2022-06-16 09:51:09 +02:00
engine - fixed names for A_PlaySoundEx 2022-06-30 21:45:59 +02:00
filesystem - Backend update from Raze 2022-06-06 12:09:29 +02:00
fonts - load the hex font as early as possible. 2022-05-01 14:12:21 +02:00
menu - Backend update from Raze 2022-04-26 20:50:36 +02:00
models Fix usage of -1 as OBJ model FrameIndex 2022-04-24 19:40:08 +02:00
objects - made TObjPtr as trivial as possible. 2022-06-06 15:19:31 +02:00
platform - let the "abort" button on the network pane of the startup screen do a hard exit on Windows. 2022-06-23 09:35:45 +02:00
rendering - do not include game specific stuff in the backend. 2022-07-02 10:26:17 +02:00
scripting rename PrintString to PrintfEx and make it a vararg function 2022-07-11 19:35:51 +02:00
startscreen - make sure the last notch on the start screen is rendered. 2022-06-07 23:14:17 +02:00
statusbar - removed all vid_fps offsetting. 2022-06-05 12:16:56 +02:00
textures - Backend update from Raze 2022-06-06 12:09:29 +02:00
thirdparty - define ARM64's endianness in rapidjson 2022-05-10 16:43:57 -04:00
utility - Backend update from Raze 2022-06-06 12:09:29 +02:00