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2d
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Merge branch 'master' of https://github.com/ZDoom/gzdoom into gzd-master-experimental
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2024-11-10 09:29:59 +08:00 |
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audio
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Process commandlets without always initializing the entire engine
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2025-01-08 23:29:01 +01:00 |
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console
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add gl_wireframe and gl_wireframecolor
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2025-01-09 21:53:28 +01:00 |
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cutscenes
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force zengine to be linked as a whole
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2025-01-10 13:45:50 -05:00 |
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engine
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implement per-map shaders
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2025-01-11 11:23:42 +01:00 |
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filesystem
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Merge branch '4.14' of c:/projects/gzdoom into gzd4-14-merge
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2024-12-18 10:23:00 -05:00 |
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fonts
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Fix console colors not working before an iwad has been selected
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2025-01-08 23:29:00 +01:00 |
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menu
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Merge commit 'b044baf'
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2024-08-15 13:06:43 -04:00 |
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models
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remove AActor from common
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2025-01-11 11:23:42 +01:00 |
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objects
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force zengine to be linked as a whole
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2025-01-10 13:45:50 -05:00 |
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platform
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improve SDL mouse handling in menus
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2025-01-23 18:53:19 +08:00 |
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rendering
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Fix descriptor set pool being too small
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2025-01-25 09:20:33 +01:00 |
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scripting
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force zengine to be linked as a whole
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2025-01-10 13:45:50 -05:00 |
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startscreen
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Support STARTUPSONG for the generic startupscreen
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2024-10-30 00:37:08 +01:00 |
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statusbar
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Merge remote-tracking branch 'gzdoom/staging'
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2024-01-02 17:10:47 +01:00 |
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textures
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remove AActor from common
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2025-01-11 11:23:42 +01:00 |
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thirdparty
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- don't spam the console log if there's math errors - mostly affects Linux/MacOS because there is no distinction from console apps or GUI apps so they put all the data in the console which can cause lag
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2024-10-10 07:28:29 -04:00 |
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utility
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Process commandlets without always initializing the entire engine
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2025-01-08 23:29:01 +01:00 |
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widgets
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Merge branch 'master' of https://github.com/ZDoom/gzdoom into gzd-master-experimental
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2024-11-16 13:16:21 +08:00 |