vkdoom_m/src/common/audio/sound
2023-12-10 09:07:48 +01:00
..
thirdparty - moved sound code to "common". 2020-04-11 20:20:35 +02:00
alext.h Update and use OpenAL Soft's extension headers 2022-10-10 08:33:23 +02:00
efx.h Update and use OpenAL Soft's extension headers 2022-10-10 08:33:23 +02:00
i_sound.cpp added a third batch of GetChars call to FStrings. 2023-10-07 23:03:40 +02:00
i_sound.h - put the entire filesystem code into a namespace and created some subdirectories. 2023-08-22 22:54:54 +02:00
i_soundinternal.h - minor cleanup of i_soundinternal.h. 2023-06-16 20:51:26 +02:00
oalload.h - moved sound code to "common". 2020-04-11 20:20:35 +02:00
oalsound.cpp changed SoundEngine::ReadSound back to a TArray. 2023-12-10 09:07:48 +01:00
oalsound.h - Backend update from Raze. 2023-02-11 12:05:45 +01:00
s_environment.cpp use copystring instead of strdup when reading environments. 2023-10-08 11:54:14 +02:00
s_reverbedit.cpp the remaining GetChars additions. 2023-10-07 23:44:01 +02:00
s_sound.cpp Backend update from Raze. 2023-10-07 18:42:24 +02:00
s_soundinternal.h changed SoundEngine::ReadSound back to a TArray. 2023-12-10 09:07:48 +01:00