State functions could call ZScript code with incompatible self pointer, e.g. weapon's function could be called with self pointed to player pawn DECORATE scripts that contain such errors are no longer accepted https://forum.zdoom.org/viewtopic.php?t=66429 |
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| .. | ||
| olddecorations.cpp | ||
| thingdef_exp.cpp | ||
| thingdef_parse.cpp | ||
| thingdef_states.cpp | ||