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OrdinaryMagician
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vkdoom_m
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5b302ed3a6
vkdoom_m
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src
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gl
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Christoph Oelckers
5b302ed3a6
- added benchmarking calls for glDrawArrays to see how well issunig draw calls performs on different hardware.
2014-06-14 15:16:33 +02:00
..
data
- added benchmarking calls for glDrawArrays to see how well issunig draw calls performs on different hardware.
2014-06-14 15:16:33 +02:00
dynlights
Merge branch 'master' into Glew_Version_For_Real
2014-06-01 12:43:17 +02:00
hqnx
- don't depend on stdint.h because older MSVC versions do not have it.
2014-05-01 12:30:56 +02:00
models
- rewrote sky dome rendering to use a static vertex buffer if not on OpenGL 2.x.
2014-06-14 01:24:28 +02:00
renderer
- rewrote sky dome rendering to use a static vertex buffer if not on OpenGL 2.x.
2014-06-14 01:24:28 +02:00
scene
- added benchmarking calls for glDrawArrays to see how well issunig draw calls performs on different hardware.
2014-06-14 15:16:33 +02:00
shaders
Merge branch 'master' into Glew_Version_For_Real
2014-06-01 12:43:17 +02:00
system
- fixed compile error in gl_skydome.cpp
2014-06-14 14:58:17 +02:00
textures
Merge branch 'master' into Glew_Version_For_Real
2014-06-01 12:43:17 +02:00
utility
- added benchmarking calls for glDrawArrays to see how well issunig draw calls performs on different hardware.
2014-06-14 15:16:33 +02:00
gl_builddraw.cpp
- added GL render as of SVN revision 1600.
2013-06-23 09:49:34 +02:00
gl_functions.h
- added GL render as of SVN revision 1600.
2013-06-23 09:49:34 +02:00