vkdoom_m/src/hwrenderer
Christoph Oelckers 259ae41774 - sanitized the 'frozen level' code.
This had two different flags that were checked totally inconsistently, and one was not even saved.
Moved everything into a few subfunctions so that these checks do not have to be scattered all over the code.
2019-01-28 20:15:48 +01:00
..
data - a few remaining simple ones 2019-01-28 01:25:52 +01:00
dynlights - added a level iterator for operations that need to make changes to all open levels. 2019-01-28 02:41:29 +01:00
models - fix wrong attribute count passed to SetFormat 2018-11-23 12:09:36 +01:00
postprocessing - renamed some variables because they were getting into the way of analyzing usage of the global variable of the same name. 2018-12-28 18:11:33 +01:00
scene - sanitized the 'frozen level' code. 2019-01-28 20:15:48 +01:00
textures - removed the static members from FMaterial. 2018-12-29 13:28:22 +01:00
utility - give the hardware renderer's drawinfo its own level pointer 2019-01-25 01:26:16 +01:00