vkdoom_m/src/rendering/polyrenderer/scene
Christoph Oelckers cf58666708 - fixed: The software renderer was accessing the global viewpoint in several places.
Aside from using incorrect values this could crash the renderer if used in the very first rendering frame because the software renderer always operates on a copy.
2019-05-12 09:16:17 +02:00
..
poly_cull.cpp
poly_cull.h
poly_decal.cpp
poly_decal.h
poly_light.cpp
poly_light.h
poly_model.cpp - fixed: The software renderer was accessing the global viewpoint in several places. 2019-05-12 09:16:17 +02:00
poly_model.h
poly_particle.cpp - fixed: The software renderer was accessing the global viewpoint in several places. 2019-05-12 09:16:17 +02:00
poly_particle.h
poly_plane.cpp
poly_plane.h
poly_playersprite.cpp
poly_playersprite.h
poly_portal.cpp
poly_portal.h
poly_scene.cpp
poly_scene.h
poly_sky.cpp - fixed: The software renderer was accessing the global viewpoint in several places. 2019-05-12 09:16:17 +02:00
poly_sky.h
poly_sprite.cpp
poly_sprite.h
poly_wall.cpp
poly_wall.h
poly_wallsprite.cpp
poly_wallsprite.h