vkdoom_m/src/common/engine
2025-07-08 10:11:28 -03:00
..
cycler.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
cycler.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
d_event.cpp - Move invertmouse CVARs into common code. 2023-04-04 17:11:28 +02:00
d_eventbase.h - keep mouse coordinates as floats for as long as possible. 2020-09-28 22:12:44 +02:00
d_gui.h - moved some event related code to 'common'. 2020-06-13 20:31:57 +02:00
date.cpp added even more explicit GetChars() calls. 2023-10-03 15:55:08 +02:00
fcolormap.h - 2D drawer cleanup. 2020-04-11 20:20:58 +02:00
files.h - put the entire filesystem code into a namespace and created some subdirectories. 2023-08-22 22:54:54 +02:00
filesystem.h - Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development. 2025-01-04 11:27:21 -05:00
g_input.h - various engine updates from Raze. 2020-09-27 10:17:58 +02:00
gamestate.h - screenjob. fixes from Raze 2022-04-26 20:50:35 +02:00
gstrings.h - moved stringtable to 'common'. 2020-04-11 20:19:51 +02:00
i_interface.cpp Added multiplayer tab for launcher + backend improvements 2025-07-05 18:12:21 -03:00
i_interface.h Added multiplayer tab for launcher + backend improvements 2025-07-05 18:12:21 -03:00
i_net.cpp Move engine verification to front end 2025-06-26 00:24:19 -03:00
i_net.h Improve stability in packet-server mode 2025-07-02 21:19:15 -03:00
i_specialpaths.h Haiku support patch 2025-04-05 20:49:45 -04:00
m_joy.cpp Enable gamepad by default 2025-07-08 10:11:28 -03:00
m_joy.h Revert "Gamepad Improvements" 2025-07-06 20:40:03 -03:00
m_random.cpp Reworked FRandom constructors 2024-11-15 23:56:23 -03:00
m_random.h fix compile error missing tarray.h 2025-01-29 20:37:46 -03:00
namedef.h Fixed JIT error with Conjugate/Inverse 2025-05-30 10:58:10 -03:00
palettecontainer.cpp GCC-13 support, when precompiled headers are off 2024-02-05 17:40:37 +01:00
palettecontainer.h use FTranslationID in the 2D code. 2023-11-09 23:04:11 +01:00
printf.h - replaced zstrformat with stb_sprintf. 2023-08-09 11:51:46 +02:00
renderstyle.cpp - use the standard library's 'clamp' function instead of our homegrown variant. 2021-10-30 10:21:50 +02:00
renderstyle.h Minor optimizations to VisualThinker 2024-01-06 20:06:57 -05:00
sc_man.cpp - Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development. 2025-01-04 11:27:21 -05:00
sc_man.h Allow >> in parser for aggregate types 2025-03-05 12:07:19 -03:00
sc_man_scanner.re 4.14.1 accepts 4.15, bump version to 4.15.1 2025-03-03 08:28:59 -03:00
sc_man_tokens.h make const actually work, and add unsafe(const) for old behavior 2025-02-20 04:18:29 -03:00
serialize_obj.h - moved serializer to 'common'. 2020-04-11 20:20:54 +02:00
serializer.cpp Fixed conflicting import under solaris 2025-06-24 21:22:55 -03:00
serializer.h Added missing check for solaris 2025-06-24 21:22:55 -03:00
serializer_internal.h Add missing include guards 2023-05-29 07:35:26 +02:00
st_start.h Lobby Overhaul 2025-03-07 20:32:52 -05:00
startupinfo.h - add steamappid field for DRPC 2022-03-10 00:03:50 -05:00
stats.cpp yet even more GetChars calls added. 2023-10-07 23:29:24 +02:00
stats.h Fix compilation on Linux 2022-11-06 12:50:51 -06:00
stringtable.cpp - Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development. 2025-01-04 11:27:21 -05:00
stringtable.h - Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development. 2025-01-04 11:27:21 -05:00
v_colortables.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
v_colortables.h - moved renderstyle and colortables code to 'common'. 2020-04-11 20:20:37 +02:00