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OrdinaryMagician
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vkdoom_m
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7c122d03e9
vkdoom_m
/
wadsrc
/
static
/
zscript
History
Christoph Oelckers
7c122d03e9
- renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs.
2016-11-21 13:04:27 +01:00
..
chex
- converted the Chex Quest actors, completing the DECORATE conversion.
2016-10-18 23:22:41 +02:00
doom
- renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs.
2016-11-21 13:04:27 +01:00
heretic
- scriptified a_hereticmisc.cpp.
2016-11-18 21:34:06 +01:00
hexen
- used static constant arrays to shorten some code.
2016-11-20 18:34:27 +01:00
raven
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
shared
- renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs.
2016-11-21 13:04:27 +01:00
strife
- renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs.
2016-11-21 13:04:27 +01:00
actor.txt
- renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs.
2016-11-21 13:04:27 +01:00
actor_checks.txt
- renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs.
2016-11-21 13:04:27 +01:00
base.txt
- added all missing things to enable the scriptified version of A_BrainSpit.
2016-11-18 22:12:53 +01:00
constants.txt
- scriptified the remaining Doom weapon code.
2016-11-20 12:27:26 +01:00