* Add STL-standard type traits and functions to TMap to enable for loop iteration * add third-party range-map library I have e-mailed the author for clarifcation on the license, will update this when they respond * vcpkg: Add cppdap and eventpp libraries, update baseline * DAP implementation * Add `FileSystem::FileHash()` to get the CRC32 hash * add `starting_offset` param to `VMDisasm()` for debugger disassembly view Defaults to `0`, should not change output if it's not set * Add `VMFrameStack::HasFrames()` to prevent assertions when inspecting in the debugger * Add `PC` field to VMFrame, ensure that it is updated whenever vm increments/decrements the pc Does not change alignment, the offsets used in VMFrame still work We need this for the debugger because we otherwise have no way to get the pc; it was a local in `ExecScriptFunc()` * `ZCCCompiler::CreateClassTypes()`: ensure SourceLumpName is set for classes derived from non-native classes * start debug server in d_main, add `vm_debug` cvars and `-debug` CLI arg * Add documentation for `vm_debug` cvars * vm_exec: Add debugger hooks for instruction execution events * c_console: Add debugger hooks for logging events in `PrintString` * add `.cache/` to gitignore * vendor cppdap on main @ 6464cd7 Patches: removed .gitmodules (submodules were thirdparty/json, thirdparty/googletest) removed thirdparty/googletest, not needed removed thirdparty/json/docs, thirdparty/json/test, thirdparty/json/benchmarks to prevent massive bloat * vendor eventpp on master @ 1224dd6 * build: use internal cppdap and eventpp by default * dap: fix Binary::GetFunctionLineRange() * fix bug in range_map::find_ranges * make Binary dap::Source dynamic * cache source code upon retrieval * refactor Binary into a class, cleanup PexCache * fix ending session gracefully * d_main: Stop debug server in D_Cleanup() * Fix connecting to debugger when session already started * cleanup unused stuff in ZScriptDebugger * always send TerminateEvents on disconnect if initialized * tweak color display * Don't cache disassembly lines when scanning scripts * Cache nodes when getting runtime state * WIP display locals * Fix display of static arrays * Ensure names display in proper order * dap: Fix struct locals display, add args display * Support `start` parameter * Support `filter` parameter * remove struct unbound native data display Practically useless for debugging zscript and didn't work properly anyway * d_main: fix vm_jit and vm_jit not being disabled soon enough * support breaking on abort exceptions * dap: refactor game event emitter functions into seperate header * dap: show native functions on stack * dap: Remove "Native" from exception handling, simplify exception event emit * dap: add instruction breakpoints * dap: fix display of locals not in scope yet * dap: Make disassembly view display invalid instructions for non-code addresses * dap: remove dot initializers * dap: fix local structs in scope * dap: don't parse the non-used options in the launch/attach requests * dap: fix local struct view * dap: Fix displaying objects that aren't their actual types * dap: Fix action and state handling * dap: stack display view * dap: fix object display view * d_dehacked: set qualified name in addition to the printable name * dap: fix displaying breakpoint errors when script isn't loaded * dap: remove debug print * dap: Display parameter names * dap: Turn down verbosity of logging * dap: fix disassembly view * dap: fix performance problems with arrays * c_console: emit event only if not PRINT_NODAPEVENT * dap: improve logging * dap: update upstream cppdap library to fix deadlocks on no bind * dap: Fix ending session on client socket closed * dap: prevent DebugServer.h from pulling in `dap` and `ZScriptDebugger.h` * dap: fix pause event not being emitted on pause * dap: remove eventpp emitters, way too slow * Remove eventpp dependency * dap: Display correct register names * dap: Show special inits in registers * dap: Add stack offset to VMLocalVariable * dap: fix display of static arrays and local variables on stack vs. registers * dap: fix displaying function pointers * dap: tweak color display * dap: fix scalar display < 4 * dap: add Globals display to debugger * dap: unify methods to get vmvalue * dap: rename free method to freeValue to avoid running afoul of macro defs * fix windows builds * fix compile on linux * cleanup * Fix display of function breakpoints * dap: Don't send back binary files * dap: include sbarinfo in script types (no debug support for anything but zscript yet, this is just for returning source info) * dap: don't show ending session message unless initialized * fix erroneous commit * dap: handle evaluate requests * Fix getting bitfield values * Add CVars Scope and evaluation * add running console commands from repl * dap: disable commands via repl for now * fix loading functions DECORATE scripts * Add source information to Dehacked VM functions, add debugging support * dap: cleanup * fix resolving archive paths * don't send source back on native stack frames * handle `modules` request * cleanup * allow evaluating cvars on hover * fix oob bpinfos * fix restarting the game blowing out the debug server * dap: process input events while paused to prevent deadlocks * fix getting local state * dap: fix LocalState alignment * dap: fix DumpStateHelper * update cppdap protocol version to 1.68.0 * remove cppdap from vcpkg deps We can't use the upstream version anyway because the maintainers are not merging our patches * dap: make named variable nodes derive from the same class * dap: make cvar scope available in native stack frames * handle local variables with conflicting names * add I_GetWindowEvent() to win32 to only process window events when debugging is paused * dap: fix evaluate * dap: fix display of `out` variables
3.1 KiB
cppdap
About
cppdap is a C++11 library ("SDK") implementation of the Debug Adapter Protocol, providing an API for implementing a DAP client or server.
cppdap provides C++ type-safe structures for the full DAP specification, and provides a simple way to add custom protocol messages.
Fetching dependencies
cppdap provides CMake build files to build the library, unit tests and examples.
cppdap depends on the nlohmann/json library, and the unit tests depend on the googletest library. Both are referenced as a git submodules.
Before building, fetch the git submodules with:
cd <path-to-cppdap>
git submodule update --init
Alternatively, cppdap can use the RapidJSON library or the JsonCpp library for JSON serialization. Use the CPPDAP_USE_EXTERNAL_NLOHMANN_JSON_PACKAGE, CPPDAP_USE_EXTERNAL_RAPIDJSON_PACKAGE, and CPPDAP_USE_EXTERNAL_JSONCPP_PACKAGE CMake cache variables to select which library to use.
Building
Linux and macOS
Next, generate the build files:
cd <path-to-cppdap>
mkdir build
cd build
cmake ..
You may wish to suffix the cmake .. line with any of the following flags:
-DCPPDAP_BUILD_TESTS=1- Builds thecppdapunit tests-DCPPDAP_BUILD_EXAMPLES=1- Builds thecppdapexamples-DCPPDAP_INSTALL_VSCODE_EXAMPLES=1- Installs thecppdapexamples as Visual Studio Code extensions-DCPPDAP_WARNINGS_AS_ERRORS=1- Treats all compiler warnings as errors.
Finally, build the project:
make
Windows
cppdap can be built using Visual Studio 2019's CMake integration.
Using cppdap in your CMake project
You can build and link cppdap using add_subdirectory() in your project's CMakeLists.txt file:
set(CPPDAP_DIR <path-to-cppdap>) # example <path-to-cppdap>: "${CMAKE_CURRENT_SOURCE_DIR}/third_party/cppdap"
add_subdirectory(${CPPDAP_DIR})
This will define the cppdap library target, which you can pass to target_link_libraries():
target_link_libraries(<target> cppdap) # replace <target> with the name of your project's target
You may also wish to specify your own paths to the third party libraries used by cppdap.
You can do this by setting any of the following variables before the call to add_subdirectory():
set(CPPDAP_THIRD_PARTY_DIR <third-party-root-directory>) # defaults to ${CPPDAP_DIR}/third_party
set(CPPDAP_JSON_DIR <path-to-nlohmann-json>) # defaults to ${CPPDAP_THIRD_PARTY_DIR}/json
set(CPPDAP_GOOGLETEST_DIR <path-to-googletest>) # defaults to ${CPPDAP_THIRD_PARTY_DIR}/googletest
add_subdirectory(${CPPDAP_DIR})
Note: This is not an officially supported Google product