vkdoom_m/src
Magnus Norddahl 9040ad62ef Implement the timer class
Support calling ShowNetStartPane multiple times
2023-12-31 06:36:26 +01:00
..
common Implement the timer class 2023-12-31 06:36:26 +01:00
console Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom 2023-10-19 21:05:17 +02:00
g_statusbar Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom 2023-10-19 21:05:17 +02:00
gamedata Rename lightmap fields to surface as it is being used for more than lightmaps now 2023-12-26 04:30:56 +01:00
intermission added a third batch of GetChars call to FStrings. 2023-10-07 23:03:40 +02:00
maploader Split level mesh surface from lightmap tiles as we have multiple surfaces per tile 2023-12-26 04:31:00 +01:00
menu Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom 2023-10-19 21:05:17 +02:00
playsim Revert Fogball to a scripted class 2023-12-11 11:38:18 +01:00
posix Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom 2023-10-19 21:05:17 +02:00
r_data Merge remote-tracking branch 'gzdoom/master' 2023-10-25 22:25:12 +02:00
rendering Put all the pipeline barriers in the same function and use a new instance buffer each time the TLAS is updated 2023-12-26 04:31:02 +01:00
scripting Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom 2023-10-19 21:05:17 +02:00
sound the remaining GetChars additions. 2023-10-07 23:44:01 +02:00
utility/nodebuilder removed several bad casts to 'long'. 2023-10-04 16:47:43 +02:00
win32 Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom 2023-10-19 21:05:17 +02:00
am_map.cpp Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom 2023-10-19 21:05:17 +02:00
am_map.h
announcer.h
bbannouncer.cpp - final update of menu code from Raze. 2020-10-16 22:57:30 +02:00
CMakeLists.txt Create initial error and netstart windows 2023-12-28 02:51:20 +01:00
ct_chat.cpp more GetChars fixes in linux/macOS 2023-10-08 07:31:59 +02:00
d_anonstats.cpp - disable survey code again. 2023-09-25 00:08:12 +02:00
d_buttons.h - use an array to store the buttons. 2020-04-11 20:19:50 +02:00
d_defcvars.cpp Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom 2023-10-19 21:05:17 +02:00
d_defcvars.h added even more explicit GetChars() calls. 2023-10-03 15:55:08 +02:00
d_event.h - added cutscene creation code 2022-06-03 00:03:57 +02:00
d_iwad.cpp added even more explicit GetChars() calls. 2023-10-03 15:55:08 +02:00
d_main.cpp Load widget resources from lumps 2023-12-28 18:39:04 +01:00
d_main.h - use std::vector<std::string> to pass the file list to InitMultipleFiles 2023-08-22 22:54:52 +02:00
d_net.cpp added even more explicit GetChars() calls. 2023-10-03 15:55:08 +02:00
d_net.h - moved i_net into 'common' to bring it in line with Raze. 2020-09-27 12:30:54 +02:00
d_netinf.h - made D_WriteUserInfoStrings memory safe. 2023-04-21 00:41:20 +08:00
d_netinfo.cpp Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom 2023-10-19 21:05:17 +02:00
d_protocol.cpp
d_protocol.h - first stage of migrating intermissions to screenjobs. 2022-04-26 20:50:35 +02:00
doomdata.h - fixed several scale related floating point conversion warnings. 2022-06-15 22:15:36 +02:00
doomdef.h - added a nomirrors compatibility handler and applied it to Conf256's CONF55 map. 2023-09-14 20:21:35 +02:00
doomstat.cpp - minor cleanup. 2022-10-02 14:36:49 +02:00
doomstat.h Add sv_noplayerclip to allow players to walk through and shoot each other (only in coop) 2023-01-08 19:10:49 +08:00
doomtype.h - removed backend dependencies on game data. 2023-01-15 08:23:26 +01:00
empty.cpp
events.cpp added a third batch of GetChars call to FStrings. 2023-10-07 23:03:40 +02:00
events.h Added OnEngineInitialize() for static event handlers 2023-01-25 17:41:48 -05:00
g_cvars.cpp Change more default settings 2023-03-19 04:35:27 +08:00
g_cvars.h
g_dumpinfo.cpp added a third batch of GetChars call to FStrings. 2023-10-07 23:03:40 +02:00
g_game.cpp Merge remote-tracking branch 'gzdoom/master' 2023-10-27 20:44:09 +02:00
g_game.h CMakeLists upgrade to 3.16 and cleanup 2023-08-14 19:30:50 +02:00
g_hub.cpp Display other kills in coop tally screen (#1167) 2020-08-30 09:34:53 -04:00
g_hub.h
g_level.cpp Fixed missing logic for MAPINFO's NoAutoSaveOnEnter 2023-11-27 07:00:25 +08:00
g_level.h Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom 2023-10-19 21:05:17 +02:00
g_levellocals.h Rename lightmap fields to surface as it is being used for more than lightmaps now 2023-12-26 04:30:56 +01:00
g_pch.h Switch to miniz from zlib 2023-09-17 23:52:51 +02:00
g_pch2.h Switch to miniz from zlib 2023-09-17 23:52:51 +02:00
gameconfigfile.cpp Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom 2023-10-19 21:05:17 +02:00
gameconfigfile.h - put the entire filesystem code into a namespace and created some subdirectories. 2023-08-22 22:54:54 +02:00
hu_scores.cpp - avoid storing texture pointers in longer lived data 2022-06-07 00:00:54 +02:00
hu_stuff.h - moved chatmodeon to the backend. 2022-10-02 14:01:43 +02:00
m_cheat.cpp - add a system interface for CheckCheatmode and moved some sound code to the backend. 2022-10-02 16:48:56 +02:00
m_cheat.h
m_misc.cpp yet even more GetChars calls added. 2023-10-07 23:29:24 +02:00
m_misc.h - system backend cleanup. 2020-04-22 19:57:14 +02:00
namedef_custom.h Add code collecting fogballs from the visible scene 2023-12-11 11:34:14 +01:00
p_conversation.cpp yet even more GetChars calls added. 2023-10-07 23:29:24 +02:00
p_conversation.h - put the entire filesystem code into a namespace and created some subdirectories. 2023-08-22 22:54:54 +02:00
p_openmap.cpp yet even more GetChars calls added. 2023-10-07 23:29:24 +02:00
p_saveg.cpp Merge remote-tracking branch 'gzdoom/master' 2023-10-25 22:25:12 +02:00
p_saveg.h
p_setup.cpp Implement NetStartWindow 2023-12-31 04:15:09 +01:00
p_setup.h - put the entire filesystem code into a namespace and created some subdirectories. 2023-08-22 22:54:54 +02:00
p_states.cpp allocate temporary state label strings from the compiler backend's allocator. 2023-10-08 11:40:34 +02:00
p_tick.cpp Added FOV Interpolation 2022-12-18 08:23:19 +01:00
p_tick.h
r_state.h
scriptutil.cpp
scriptutil.h
serializer_doom.cpp Switch to miniz from zlib 2023-09-17 23:52:51 +02:00
serializer_doom.h - reactivated saving of sounds by name, not by index. 2020-04-13 10:32:46 +02:00
st_stuff.cpp - reworked CVARs to not use a linked list and to be initialized manually. 2022-10-21 18:56:43 +02:00
st_stuff.h - removed the unused BaseBlend* variables and the testblend CCMD. 2022-11-08 11:46:13 +01:00
version.h Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom 2023-10-19 21:05:17 +02:00
wi_stuff.cpp added even more explicit GetChars() calls. 2023-10-03 15:55:08 +02:00
wi_stuff.h - first stage of migrating intermissions to screenjobs. 2022-04-26 20:50:35 +02:00