vkdoom_m/src/common/rendering/gles
2025-01-04 11:27:21 -05:00
..
glad - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
gles_buffers.cpp Fixing GLES mode to work on real GLES hardware and OpenGL 2 again 2023-02-10 13:44:11 -05:00
gles_buffers.h GLES: Added IQM bone support. 2022-11-13 21:19:54 +01:00
gles_framebuffer.cpp - Backend update from Raze. 2023-05-27 09:31:17 +02:00
gles_framebuffer.h - fixes and improvements for survey code. 2022-07-31 17:49:21 +02:00
gles_hwtexture.cpp Fixing GLES mode to work on real GLES hardware and OpenGL 2 again 2023-02-10 13:44:11 -05:00
gles_hwtexture.h GLES: Fix texture MapBuffer and AllocateBuffer create client side memory. 2021-09-25 11:14:18 -04:00
gles_postprocess.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
gles_postprocessstate.cpp - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
gles_postprocessstate.h - merged gzdoom-gles2 and fixed some issues with pipeline size validation. 2021-08-03 20:12:19 +02:00
gles_renderbuffers.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
gles_renderbuffers.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
gles_renderer.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
gles_renderer.h IQM Support Implemented 2022-10-19 22:48:57 +02:00
gles_renderstate.cpp Fixing GLES mode to work on real GLES hardware and OpenGL 2 again 2023-02-10 13:44:11 -05:00
gles_renderstate.h GLES: Added IQM bone support. 2022-11-13 21:19:54 +01:00
gles_samplers.cpp - Backend update from Raze 2022-10-09 13:44:43 +02:00
gles_samplers.h - merged gzdoom-gles2 and fixed some issues with pipeline size validation. 2021-08-03 20:12:19 +02:00
gles_shader.cpp - Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development. 2025-01-04 11:27:21 -05:00
gles_shader.h GLES: Added IQM bone support. 2022-11-13 21:19:54 +01:00
gles_shaderprogram.cpp - Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development. 2025-01-04 11:27:21 -05:00
gles_shaderprogram.h Fix vulkan buffers not using the stream usage for the 2d drawer 2021-10-26 22:43:38 -04:00
gles_system.cpp do not print all GL extensions to the log for the GLES renderer. 2023-10-25 16:23:44 +02:00
gles_system.h Fixing GLES mode to work on real GLES hardware and OpenGL 2 again 2023-02-10 13:44:11 -05:00