vkdoom_m/src/common
2025-04-21 18:49:22 +02:00
..
2d Merge branch 'master' of https://github.com/ZDoom/gzdoom into gzd-master-experimental 2024-11-10 09:29:59 +08:00
audio Merge branch '4.14.1' of https://github.com/ZDoom/gzdoom 2025-03-13 03:00:11 +08:00
console Fix missing inlined function 2025-04-21 01:53:54 +02:00
cutscenes force zengine to be linked as a whole 2025-01-10 13:45:50 -05:00
engine Merge branch '4.14.1' of https://github.com/ZDoom/gzdoom 2025-03-13 03:00:11 +08:00
filesystem Revert "Remove resource system voodoo and make some lines slightly more readable" 2025-04-13 17:15:13 +02:00
fonts Fix console colors not working before an iwad has been selected 2025-01-08 23:29:00 +01:00
menu Merge branch '4.14.1' of https://github.com/ZDoom/gzdoom 2025-03-13 03:00:11 +08:00
models Remove bone component cache, VKDoom Edition 2025-01-30 21:54:29 +08:00
objects don't allow changing out-ness of parameters in virtual overrides 2025-02-21 07:18:15 -05:00
platform Use the error dialog window, like on Windows, instead of xmessage from 1865 2025-04-21 01:05:24 +02:00
rendering Workaround AMD driver crash by disabling rayquery for all AMD cards 2025-04-21 18:49:22 +02:00
scripting Fix compile error and the backtrace (sorta, still sucks) for Linux 2025-04-21 00:01:42 +02:00
startscreen - Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development. 2025-01-04 11:27:21 -05:00
statusbar Merge remote-tracking branch 'gzdoom/staging' 2024-01-02 17:10:47 +01:00
textures Add async texture loading 2025-04-12 01:52:17 +02:00
thirdparty - don't spam the console log if there's math errors - mostly affects Linux/MacOS because there is no distinction from console apps or GUI apps so they put all the data in the console which can cause lag 2024-10-10 07:28:29 -04:00
utility Make FString copy-on-write (COW) thread safe 2025-04-13 02:09:46 +02:00
widgets Merge branch 'master' of https://github.com/ZDoom/gzdoom into gzd-master-experimental 2024-11-16 13:16:21 +08:00