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2d
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Merge branch 'master' of https://github.com/ZDoom/gzdoom into gzd-master-experimental
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2024-11-10 09:29:59 +08:00 |
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audio
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Merge branch '4.14.1' of https://github.com/ZDoom/gzdoom
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2025-03-13 03:00:11 +08:00 |
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console
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Fix missing inlined function
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2025-04-21 01:53:54 +02:00 |
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cutscenes
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force zengine to be linked as a whole
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2025-01-10 13:45:50 -05:00 |
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engine
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Merge branch '4.14.1' of https://github.com/ZDoom/gzdoom
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2025-03-13 03:00:11 +08:00 |
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filesystem
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Revert "Remove resource system voodoo and make some lines slightly more readable"
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2025-04-13 17:15:13 +02:00 |
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fonts
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Fix console colors not working before an iwad has been selected
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2025-01-08 23:29:00 +01:00 |
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menu
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Merge branch '4.14.1' of https://github.com/ZDoom/gzdoom
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2025-03-13 03:00:11 +08:00 |
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models
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Remove bone component cache, VKDoom Edition
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2025-01-30 21:54:29 +08:00 |
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objects
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don't allow changing out-ness of parameters in virtual overrides
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2025-02-21 07:18:15 -05:00 |
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platform
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Use the error dialog window, like on Windows, instead of xmessage from 1865
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2025-04-21 01:05:24 +02:00 |
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rendering
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Workaround AMD driver crash by disabling rayquery for all AMD cards
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2025-04-21 18:49:22 +02:00 |
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scripting
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Fix compile error and the backtrace (sorta, still sucks) for Linux
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2025-04-21 00:01:42 +02:00 |
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startscreen
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- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
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2025-01-04 11:27:21 -05:00 |
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statusbar
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Merge remote-tracking branch 'gzdoom/staging'
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2024-01-02 17:10:47 +01:00 |
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textures
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Add async texture loading
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2025-04-12 01:52:17 +02:00 |
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thirdparty
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- don't spam the console log if there's math errors - mostly affects Linux/MacOS because there is no distinction from console apps or GUI apps so they put all the data in the console which can cause lag
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2024-10-10 07:28:29 -04:00 |
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utility
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Make FString copy-on-write (COW) thread safe
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2025-04-13 02:09:46 +02:00 |
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widgets
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Merge branch 'master' of https://github.com/ZDoom/gzdoom into gzd-master-experimental
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2024-11-16 13:16:21 +08:00 |