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2d
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Bone Getters Part 2/3, plus fixed warnings for MSVC
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2025-05-10 08:42:20 +08:00 |
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audio
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Merge branch '4.14.1' of https://github.com/ZDoom/gzdoom
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2025-03-13 03:00:11 +08:00 |
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console
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Merge branch '4.14.2' into gz_merge
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2025-05-02 17:15:41 -03:00 |
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cutscenes
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Merge branch '4.14.2' into gz_merge
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2025-05-02 17:15:41 -03:00 |
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engine
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Render scene with indexed textures for vid_rendermode 2
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2025-05-19 05:55:03 +02:00 |
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filesystem
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Bone Getters Part 2/3, plus fixed warnings for MSVC
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2025-05-10 08:42:20 +08:00 |
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fonts
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Fix console colors not working before an iwad has been selected
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2025-01-08 23:29:00 +01:00 |
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menu
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Merge branch '4.14.1' of https://github.com/ZDoom/gzdoom
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2025-03-13 03:00:11 +08:00 |
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models
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Model rendering to mesh builder
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2025-06-10 20:32:27 +02:00 |
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objects
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Bone Getters Part 2/3, plus fixed warnings for MSVC
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2025-05-10 08:42:20 +08:00 |
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platform
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Include address info to access violations
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2025-04-26 15:56:39 +02:00 |
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rendering
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Add specular highlights to sunlight
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2025-07-17 02:52:28 +02:00 |
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scripting
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Merge branch '4.14.2' into gz_merge
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2025-05-02 17:15:41 -03:00 |
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startscreen
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- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
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2025-01-04 11:27:21 -05:00 |
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statusbar
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Merge remote-tracking branch 'gzdoom/staging'
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2024-01-02 17:10:47 +01:00 |
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textures
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Render scene with indexed textures for vid_rendermode 2
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2025-05-19 05:55:03 +02:00 |
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thirdparty
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- don't spam the console log if there's math errors - mostly affects Linux/MacOS because there is no distinction from console apps or GUI apps so they put all the data in the console which can cause lag
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2024-10-10 07:28:29 -04:00 |
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utility
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Add partner subsectors to surface list for each subsector
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2025-06-24 04:04:29 +02:00 |
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widgets
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Merge branch 'master' of https://github.com/ZDoom/gzdoom into gzd-master-experimental
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2024-11-16 13:16:21 +08:00 |