Branching on SSBO content does not work that well on NVidia so it is better disabled. So far only implemented for OpenGL - Vulkan needs more work. |
||
|---|---|---|
| .. | ||
| gl_extlist.txt | ||
| gl_interface.cpp | ||
| gl_interface.h | ||
| gl_load.c | ||
| gl_load.h | ||
| gl_system.h | ||
Branching on SSBO content does not work that well on NVidia so it is better disabled. So far only implemented for OpenGL - Vulkan needs more work. |
||
|---|---|---|
| .. | ||
| gl_extlist.txt | ||
| gl_interface.cpp | ||
| gl_interface.h | ||
| gl_load.c | ||
| gl_load.h | ||
| gl_system.h | ||