vkdoom_m/src/common/rendering/gl_load
Christoph Oelckers 83aa9388ca backend update from Raze
* moving large allocations off the stack
* use proper printf formatters for size_t and ptrdiff_t.
* adding some missing 'noexcept'.
2024-01-06 15:24:10 +01:00
..
gl_extlist.txt - moved gl_load to common. 2020-04-11 20:20:59 +02:00
gl_interface.cpp - use uniform buffers for dynamic lights everywhere. 2023-02-18 12:22:26 +01:00
gl_interface.h - moved gl_load to common. 2020-04-11 20:20:59 +02:00
gl_load.c backend update from Raze 2024-01-06 15:24:10 +01:00
gl_load.h - moved gl_load to common. 2020-04-11 20:20:59 +02:00
gl_system.h Fix compilation on DragonFly BSD 2020-06-10 10:59:33 +03:00