- consolidated the code to calculate a sprite's display angle for all 3 renderers. As it turned out, they all differed in their feature support because they had always been updated independently by different people. |
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|---|---|---|
| .. | ||
| compatibility | ||
| data | ||
| dynlights | ||
| hqnx | ||
| hqnx_asm | ||
| models | ||
| renderer | ||
| scene | ||
| shaders | ||
| stereo3d | ||
| system | ||
| textures | ||
| unused | ||
| utility | ||
| xbr | ||
| gl_functions.h | ||