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OrdinaryMagician
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vkdoom_m
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b66b4ae0ec
vkdoom_m
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src
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rendering
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gl
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Christoph Oelckers
3d3f364874
- consolidated postprocessing code a bit.
...
The code that determines the order of effects should not be duplicated between renderers.
2019-06-20 11:55:45 +02:00
..
renderer
- consolidated postprocessing code a bit.
2019-06-20 11:55:45 +02:00
shaders
- change FRenderState to store directly to the StreamData struct. This simplifies the vulkan backend and also allows the OpenGL backend to use the same uniform block transfer strategy in the future.
2019-04-20 04:16:01 +02:00
system
- renamed GLViewpointBuffer to HWViewpointBuffer.
2019-06-10 10:50:45 +02:00
textures
- fixed output of software renderers with Vulkan backend
2019-05-08 22:02:05 +03:00