vkdoom_m/src/rendering/gl/renderer
Christoph Oelckers 3d3f364874 - consolidated postprocessing code a bit.
The code that determines the order of effects should not be duplicated between renderers.
2019-06-20 11:55:45 +02:00
..
gl_postprocess.cpp - consolidated postprocessing code a bit. 2019-06-20 11:55:45 +02:00
gl_postprocessstate.cpp - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
gl_postprocessstate.h - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
gl_renderbuffers.cpp - reworked buffer binding logic. 2019-06-09 20:37:11 +02:00
gl_renderbuffers.h - implement stat gpu on vulkan and fix it on opengl 2019-04-30 22:55:35 +02:00
gl_renderer.cpp - reworked buffer binding logic. 2019-06-09 20:37:11 +02:00
gl_renderer.h - renamed GLViewpointBuffer to HWViewpointBuffer. 2019-06-10 10:50:45 +02:00
gl_renderstate.cpp - reworked buffer binding logic. 2019-06-09 20:37:11 +02:00
gl_renderstate.h - reworked buffer binding logic. 2019-06-09 20:37:11 +02:00
gl_scene.cpp - reworked buffer binding logic. 2019-06-09 20:37:11 +02:00
gl_stereo3d.cpp - reworked buffer binding logic. 2019-06-09 20:37:11 +02:00