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drawers
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Queue a full wall as one draw command
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2019-11-23 02:25:42 +01:00 |
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line
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Queue a full wall as one draw command
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2019-11-23 02:25:42 +01:00 |
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plane
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- Fixed stretching for 256 and 240 pixels tall skies in software.
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2019-11-02 22:57:31 +01:00 |
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scene
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- change ProjectedWallTexcoords to use gradients for its texture coordinate calculations
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2019-11-20 04:50:24 +01:00 |
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segments
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- change ProjectedWallTexcoords to use gradients for its texture coordinate calculations
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2019-11-20 04:50:24 +01:00 |
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textures
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- changed MIDI sources so that they do not have to include i_musicinterns.h anymore.
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2019-09-25 21:47:33 +02:00 |
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things
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- change ProjectedWallTexcoords to use gradients for its texture coordinate calculations
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2019-11-20 04:50:24 +01:00 |
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viewport
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Queue a full wall as one draw command
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2019-11-23 02:25:42 +01:00 |
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r_all.cpp
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- moved all rendering code into a common subdirectory.
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2019-01-31 19:58:17 +01:00 |
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r_memory.cpp
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Make absolutely sure allocated frame memory is always 16-byte aligned
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2019-11-23 02:26:52 +01:00 |
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r_memory.h
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Make absolutely sure allocated frame memory is always 16-byte aligned
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2019-11-23 02:26:52 +01:00 |
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r_renderer.h
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- moved some more files.
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2019-07-14 21:09:49 +02:00 |
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r_renderthread.cpp
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- moved all rendering code into a common subdirectory.
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2019-01-31 19:58:17 +01:00 |
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r_renderthread.h
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- moved all rendering code into a common subdirectory.
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2019-01-31 19:58:17 +01:00 |
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r_swcolormaps.cpp
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- the big cleanup of the exit cleanup is done!
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2019-10-07 20:28:55 +02:00 |
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r_swcolormaps.h
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- the big cleanup of the exit cleanup is done!
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2019-10-07 20:28:55 +02:00 |
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r_swrenderer.cpp
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- fixed output of software renderers with Vulkan backend
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2019-05-08 22:02:05 +03:00 |
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r_swrenderer.h
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- moved some more files.
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2019-07-14 21:09:49 +02:00 |
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r_swscene.cpp
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- moved some more files.
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2019-07-14 21:09:49 +02:00 |
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r_swscene.h
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- moved all rendering code into a common subdirectory.
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2019-01-31 19:58:17 +01:00 |