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hw_bsp.cpp
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Merge remote-tracking branch 'gzdoom/master'
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2024-01-10 04:03:35 +01:00 |
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hw_clipper.cpp
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_clipper.h
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_decal.cpp
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Remove the submesh class as that caused more problems than it solved
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2024-01-29 21:56:42 +01:00 |
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hw_drawcontext.cpp
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_drawcontext.h
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_drawinfo.cpp
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Fix corona texture mode bug
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2024-03-06 04:21:45 +01:00 |
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hw_drawinfo.h
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Remove the submesh class as that caused more problems than it solved
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2024-01-29 21:56:42 +01:00 |
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hw_drawlist.cpp
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Merge remote-tracking branch 'gzdoom/staging'
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2024-01-02 17:10:47 +01:00 |
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hw_drawlist.h
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Remove allowSSBO, useSSBO, glslversion, hwcaps and BuffersArePersistent as none of them apply to Vulkan
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2023-10-19 21:31:12 +02:00 |
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hw_drawlistadd.cpp
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Merge remote-tracking branch 'gzdoom/master'
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2023-10-25 22:25:12 +02:00 |
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hw_drawstructs.h
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Merge remote-tracking branch 'gzdoom/master'
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2024-01-18 10:43:42 +01:00 |
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hw_fakeflat.cpp
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Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom
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2023-10-19 21:05:17 +02:00 |
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hw_fakeflat.h
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_flatdispatcher.h
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Generate mesh data flats with a sky
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2023-12-26 04:30:59 +01:00 |
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hw_flats.cpp
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Merge remote-tracking branch 'gzdoom/staging'
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2024-01-02 17:10:47 +01:00 |
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hw_lighting.cpp
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Merge remote-tracking branch 'gzdoom/master'
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2023-10-25 22:25:12 +02:00 |
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hw_lighting.h
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- removed most templates.h includes.
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2021-10-30 10:49:12 +02:00 |
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hw_portal.cpp
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Merge remote-tracking branch 'gzdoom/staging'
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2024-01-02 17:10:47 +01:00 |
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hw_portal.h
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Merge remote-tracking branch 'gzdoom/staging'
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2024-01-02 17:10:47 +01:00 |
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hw_renderhacks.cpp
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Use HWFlat for ceilings and floors
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2023-12-26 04:30:57 +01:00 |
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hw_setcolor.cpp
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Merge remote-tracking branch 'gzdoom/master'
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2023-10-25 22:25:12 +02:00 |
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hw_sky.cpp
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Merge remote-tracking branch 'gzdoom/staging'
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2024-01-02 17:10:47 +01:00 |
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hw_skyportal.cpp
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Merge remote-tracking branch 'gzdoom/master'
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2023-10-25 22:25:12 +02:00 |
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hw_spritelight.cpp
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Increase and unify max distance for sunlight rays
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2024-01-01 14:36:08 +01:00 |
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hw_sprites.cpp
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Merge remote-tracking branch 'gzdoom/master'
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2024-01-18 10:43:42 +01:00 |
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hw_walldispatcher.h
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fix copy/paste error in HWWallDispatcher
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2023-11-02 21:40:08 +01:00 |
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hw_walls.cpp
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Merge remote-tracking branch 'gzdoom/staging'
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2024-01-02 17:10:47 +01:00 |
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hw_walls_vertex.cpp
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Remove the submesh class as that caused more problems than it solved
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2024-01-29 21:56:42 +01:00 |
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hw_weapon.cpp
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Merge remote-tracking branch 'gzdoom/staging'
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2024-01-02 17:10:47 +01:00 |
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hw_weapon.h
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Adjust meshbuilder to vkdoom changes and make sure the drawinfo functions always allocate vertices from the output renderstate object
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2023-04-26 04:22:07 +02:00 |