vkdoom_m/wadsrc/static/shaders
2025-04-11 16:25:06 +02:00
..
lightmap add camera-facing midtexture shadows to dynamic lights, off by default due to fps hit 2025-02-17 02:34:45 +01:00
lightprobe Add VkLightprober to VulkanRenderDevice and fix the glsl compile errors 2025-02-16 13:37:40 +01:00
pp Fix gl_ssao_debug 4 rendering glitch when multisample is active 2024-03-18 03:19:51 +01:00
scene SoftShadowRadius for 1 sample RT lights via dithering effect 2025-04-11 16:25:06 +02:00
binding_struct_definitions.glsl Add uniform for specifying the light probe 2025-02-19 02:16:21 +01:00
shaderkey.glsl Fix shaderkey.glsl lightblendmode constants 2025-04-02 13:14:38 +02:00