vkdoom_m/src/rendering/vulkan/renderer
2019-04-20 00:38:38 +02:00
..
vk_postprocess.cpp - improve shader error handling and attempt to remove some bogus declarations 2019-04-18 01:20:28 +02:00
vk_postprocess.h - implement custom post process shaders for vulkan backend 2019-04-08 00:47:55 +02:00
vk_renderbuffers.cpp - implement ssao 2019-03-16 23:37:38 +01:00
vk_renderbuffers.h - initialize array 2019-03-24 18:32:36 +01:00
vk_renderpass.cpp - fix wrong model culling 2019-04-18 17:56:43 +02:00
vk_renderpass.h - fix normal vectors on models 2019-04-17 20:42:00 +02:00
vk_renderstate.cpp - change drawcalls to measure the Apply time rather than the individual draw calls (Apply is what costs something on vulkan while the draw call queuing is so cheap its an uninteresting thing to measure) 2019-04-20 00:38:38 +02:00
vk_renderstate.h - flush the commands for every 1000th Apply call 2019-04-19 21:08:15 +02:00