vkdoom_m/wadsrc/static/shaders
2023-12-11 11:41:12 +01:00
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lightmap Add vk_rayquery CVAR and prevent the shader from looping until the OS kills the entire process! 2023-10-04 20:11:09 +02:00
pp Remove the reserved vbo_shadowdata so only hw_vertexbuffer still needs it 2023-05-07 00:49:54 +02:00
scene Fix fogball bindings after rebase 2023-12-11 11:41:12 +01:00