cleaned up function interface to avoid referencing the file system in the worker functions. replaced StringTable's operators with functions.. The main reason is that these are far easier to look up when browsing the source. This also fixes a premature translation in SBARINFO that was done in the parsing stage, not the printing stage.
109 lines
3.8 KiB
C++
109 lines
3.8 KiB
C++
/*
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** a_pickups.cpp
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** Inventory base class implementation
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**
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**---------------------------------------------------------------------------
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** Copyright 2005-2016 Randy Heit
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** Copyright 2005-2016 Cheistoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include <assert.h>
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#include "gstrings.h"
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#include "sbar.h"
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#include "doomstat.h"
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#include "d_player.h"
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#include "vm.h"
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#include "g_levellocals.h"
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#include "gi.h"
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EXTERN_CVAR(Bool, sv_unlimited_pickup)
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//===========================================================================
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//
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// This is only native so it can have some static storage for comparison.
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//
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//===========================================================================
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static int StaticLastMessageTic;
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static FString StaticLastMessage;
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void PrintPickupMessage(bool localview, const FString &str)
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{
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// [MK] merge identical messages on same tic unless disabled in gameinfo
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if (str.IsNotEmpty() && localview && (gameinfo.nomergepickupmsg || StaticLastMessageTic != gametic || StaticLastMessage.Compare(str)))
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{
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StaticLastMessageTic = gametic;
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StaticLastMessage = str;
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const char *pstr = str.GetChars();
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if (pstr[0] == '$') pstr = GStrings.GetString(pstr + 1);
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if (pstr[0] != 0) Printf(PRINT_LOW, "%s\n", pstr);
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StatusBar->FlashCrosshair();
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}
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}
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//===========================================================================
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//
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// AInventory :: DepleteOrDestroy
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//
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// If the item is depleted, just change its amount to 0, otherwise it's destroyed.
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//
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//===========================================================================
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void DepleteOrDestroy (AActor *item)
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{
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IFVIRTUALPTRNAME(item, NAME_Inventory, DepleteOrDestroy)
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{
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VMValue params[1] = { item };
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VMCall(func, params, 1, nullptr, 0);
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}
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}
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//===========================================================================
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//
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// AInventory :: CallTryPickup
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//
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//===========================================================================
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bool CallTryPickup(AActor *item, AActor *toucher, AActor **toucher_return)
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{
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static VMFunction *func = nullptr;
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if (func == nullptr) PClass::FindFunction(&func, NAME_Inventory, NAME_CallTryPickup);
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VMValue params[2] = { (DObject*)item, toucher };
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VMReturn ret[2];
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int res;
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AActor *tret;
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ret[0].IntAt(&res);
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ret[1].PointerAt((void**)&tret);
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VMCall(func, params, 2, ret, 2);
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if (toucher_return) *toucher_return = tret;
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return !!res;
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}
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