| .. |
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cycler.cpp
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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cycler.h
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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d_event.cpp
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- Move invertmouse CVARs into common code.
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2023-04-04 17:11:28 +02:00 |
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d_eventbase.h
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- keep mouse coordinates as floats for as long as possible.
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2020-09-28 22:12:44 +02:00 |
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d_gui.h
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- moved some event related code to 'common'.
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2020-06-13 20:31:57 +02:00 |
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date.cpp
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added even more explicit GetChars() calls.
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2023-10-03 15:55:08 +02:00 |
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fcolormap.h
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- 2D drawer cleanup.
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2020-04-11 20:20:58 +02:00 |
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files.h
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- put the entire filesystem code into a namespace and created some subdirectories.
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2023-08-22 22:54:54 +02:00 |
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filesystem.h
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- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
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2025-01-04 11:27:21 -05:00 |
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g_input.h
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- various engine updates from Raze.
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2020-09-27 10:17:58 +02:00 |
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gamestate.h
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- screenjob. fixes from Raze
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2022-04-26 20:50:35 +02:00 |
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gstrings.h
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- moved stringtable to 'common'.
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2020-04-11 20:19:51 +02:00 |
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i_interface.cpp
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Provide a diagnostic message for the two 32-bit related static_asserts
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2024-05-18 07:48:20 -04:00 |
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i_interface.h
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Instead of going through a global callback function set the string table's default gender at the start of each frame
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2024-04-21 10:35:56 +02:00 |
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i_net.cpp
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Fixed up game id
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2025-05-09 20:39:56 -03:00 |
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i_net.h
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Fixed up game id
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2025-05-09 20:39:56 -03:00 |
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i_specialpaths.h
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Haiku support patch
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2025-04-05 20:49:45 -04:00 |
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m_joy.cpp
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Allow XInput joysticks to work while the game is unfocused
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2024-08-09 18:04:51 -03:00 |
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m_joy.h
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Allow XInput joysticks to work while the game is unfocused
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2024-08-09 18:04:51 -03:00 |
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m_random.cpp
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Reworked FRandom constructors
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2024-11-15 23:56:23 -03:00 |
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m_random.h
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fix compile error missing tarray.h
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2025-01-29 20:37:46 -03:00 |
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namedef.h
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Fixed JIT error with Conjugate/Inverse
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2025-05-30 10:58:10 -03:00 |
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palettecontainer.cpp
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GCC-13 support, when precompiled headers are off
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2024-02-05 17:40:37 +01:00 |
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palettecontainer.h
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use FTranslationID in the 2D code.
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2023-11-09 23:04:11 +01:00 |
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printf.h
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- replaced zstrformat with stb_sprintf.
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2023-08-09 11:51:46 +02:00 |
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renderstyle.cpp
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- use the standard library's 'clamp' function instead of our homegrown variant.
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2021-10-30 10:21:50 +02:00 |
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renderstyle.h
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Minor optimizations to VisualThinker
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2024-01-06 20:06:57 -05:00 |
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sc_man.cpp
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- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
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2025-01-04 11:27:21 -05:00 |
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sc_man.h
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Allow >> in parser for aggregate types
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2025-03-05 12:07:19 -03:00 |
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sc_man_scanner.re
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4.14.1 accepts 4.15, bump version to 4.15.1
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2025-03-03 08:28:59 -03:00 |
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sc_man_tokens.h
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make const actually work, and add unsafe(const) for old behavior
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2025-02-20 04:18:29 -03:00 |
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serialize_obj.h
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- moved serializer to 'common'.
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2020-04-11 20:20:54 +02:00 |
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serializer.cpp
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- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
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2025-01-04 11:27:21 -05:00 |
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serializer.h
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Bone Manip part 1 - bone setters
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2025-05-01 10:15:46 -03:00 |
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serializer_internal.h
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Add missing include guards
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2023-05-29 07:35:26 +02:00 |
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st_start.h
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Lobby Overhaul
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2025-03-07 20:32:52 -05:00 |
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startupinfo.h
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- add steamappid field for DRPC
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2022-03-10 00:03:50 -05:00 |
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stats.cpp
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yet even more GetChars calls added.
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2023-10-07 23:29:24 +02:00 |
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stats.h
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Fix compilation on Linux
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2022-11-06 12:50:51 -06:00 |
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stringtable.cpp
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- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
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2025-01-04 11:27:21 -05:00 |
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stringtable.h
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- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
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2025-01-04 11:27:21 -05:00 |
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v_colortables.cpp
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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v_colortables.h
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- moved renderstyle and colortables code to 'common'.
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2020-04-11 20:20:37 +02:00 |