vkdoom_m/wadsrc/static/shaders
2023-10-04 20:11:09 +02:00
..
lightmap Add vk_rayquery CVAR and prevent the shader from looping until the OS kills the entire process! 2023-10-04 20:11:09 +02:00
pp Remove the reserved vbo_shadowdata so only hw_vertexbuffer still needs it 2023-05-07 00:49:54 +02:00
scene Make shadows slightly softer and fix sampling one time too many 2023-09-27 01:42:20 +02:00