15 lines
319 B
C++
15 lines
319 B
C++
|
|
#ifndef T_FS_H
|
|
#define T_FS_H
|
|
|
|
// global FS interface
|
|
|
|
struct MapData;
|
|
class AActor;
|
|
|
|
void T_PreprocessScripts(FLevelLocals *Level);
|
|
void T_LoadScripts(FLevelLocals *Level, MapData * map);
|
|
void T_AddSpawnedThing(FLevelLocals *Level, AActor * );
|
|
bool T_RunScript(FLevelLocals *l, int snum, AActor * t_trigger);
|
|
|
|
#endif
|