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OrdinaryMagician
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vkdoom_m
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e93d1e3ebc
vkdoom_m
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src
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gl
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Magnus Norddahl
e93d1e3ebc
- change software renderer upload code to use GL_STREAM_DRAW and a memcpy from system memory
2018-07-18 06:46:30 +02:00
..
compatibility
- fixed: The vertex height updater was using the index buffer offsets to access the vertex buffer.
2018-05-24 00:01:56 +02:00
data
- some fixes to the PP shader interface.
2018-06-12 21:43:35 +02:00
dynlights
- fixed some includes which did not cause VC++ to error out.
2018-06-13 23:32:43 +02:00
models
Pass ticFrac to the model renderer as a parameter
2018-06-19 09:18:27 +02:00
renderer
- moved the texture binding code back to the OpenGL specific parts.
2018-07-14 13:05:49 +02:00
scene
- moved ViewActor variable into FRenderViewpoint.
2018-06-19 18:51:46 +02:00
shaders
- rewrite the user shader support for materials - new syntax is to create a 'Material ProcessMaterial()' function
2018-07-15 23:01:40 +02:00
stereo3d
- fixed some includes which did not cause VC++ to error out.
2018-06-13 23:32:43 +02:00
system
- moved the texture binding code back to the OpenGL specific parts.
2018-07-14 13:05:49 +02:00
textures
- change software renderer upload code to use GL_STREAM_DRAW and a memcpy from system memory
2018-07-18 06:46:30 +02:00