vkdoom_m/src/gl
2018-07-18 06:46:30 +02:00
..
compatibility - fixed: The vertex height updater was using the index buffer offsets to access the vertex buffer. 2018-05-24 00:01:56 +02:00
data - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
dynlights - fixed some includes which did not cause VC++ to error out. 2018-06-13 23:32:43 +02:00
models Pass ticFrac to the model renderer as a parameter 2018-06-19 09:18:27 +02:00
renderer - moved the texture binding code back to the OpenGL specific parts. 2018-07-14 13:05:49 +02:00
scene - moved ViewActor variable into FRenderViewpoint. 2018-06-19 18:51:46 +02:00
shaders - rewrite the user shader support for materials - new syntax is to create a 'Material ProcessMaterial()' function 2018-07-15 23:01:40 +02:00
stereo3d - fixed some includes which did not cause VC++ to error out. 2018-06-13 23:32:43 +02:00
system - moved the texture binding code back to the OpenGL specific parts. 2018-07-14 13:05:49 +02:00
textures - change software renderer upload code to use GL_STREAM_DRAW and a memcpy from system memory 2018-07-18 06:46:30 +02:00