|
binding_lightmapper.glsl
|
Hook up SourceRadius
|
2024-03-05 16:37:59 +01:00 |
|
frag_blur.glsl
|
Move vertex transform to the GPU
|
2023-09-18 02:42:12 +02:00 |
|
frag_raytrace.glsl
|
Atlas tile adjustments
|
2024-02-28 00:59:41 +01:00 |
|
frag_resolve.glsl
|
Move vertex transform to the GPU
|
2023-09-18 02:42:12 +02:00 |
|
trace_bounce.glsl
|
Add light bounce
|
2024-02-26 17:00:28 +01:00 |
|
trace_light.glsl
|
Hook up SourceRadius
|
2024-03-05 16:37:59 +01:00 |
|
vert_raytrace.glsl
|
Atlas tile adjustments
|
2024-02-28 00:59:41 +01:00 |
|
vert_screenquad.glsl
|
Move vertex transform to the GPU
|
2023-09-18 02:42:12 +02:00 |