| .. |
|
buffers.h
|
- moved around a few more files.
|
2020-04-25 22:17:41 +02:00 |
|
flatvertices.cpp
|
- moved lightbuffers and flatvertices to 'common'.
|
2020-04-26 12:41:13 +02:00 |
|
flatvertices.h
|
- moved lightbuffers and flatvertices to 'common'.
|
2020-04-26 12:41:13 +02:00 |
|
hw_aabbtree.cpp
|
- moved shadowmap to 'common'.
|
2020-04-26 20:28:43 +02:00 |
|
hw_aabbtree.h
|
- moved shadowmap to 'common'.
|
2020-04-26 20:28:43 +02:00 |
|
hw_cvars.cpp
|
- moved hw_cvars to 'common'.
|
2020-04-26 11:38:38 +02:00 |
|
hw_cvars.h
|
- moved hw_cvars to 'common'.
|
2020-04-26 11:38:38 +02:00 |
|
hw_dynlightdata.h
|
- moved lightbuffers and flatvertices to 'common'.
|
2020-04-26 12:41:13 +02:00 |
|
hw_lightbuffer.cpp
|
- moved lightbuffers and flatvertices to 'common'.
|
2020-04-26 12:41:13 +02:00 |
|
hw_lightbuffer.h
|
- moved lightbuffers and flatvertices to 'common'.
|
2020-04-26 12:41:13 +02:00 |
|
hw_modelvertexbuffer.cpp
|
- cleaned up the dependencies in the model rendering code and separated it into game-independent and game-dependent parts.
|
2020-04-26 13:19:57 +02:00 |
|
hw_modelvertexbuffer.h
|
- cleaned up the dependencies in the model rendering code and separated it into game-independent and game-dependent parts.
|
2020-04-26 13:19:57 +02:00 |
|
hw_renderstate.h
|
- moved FRenderState to 'common' and removed some game-dependent parts from it.
|
2020-04-25 23:29:38 +02:00 |
|
hw_shadowmap.cpp
|
- moved shadowmap to 'common'.
|
2020-04-26 20:28:43 +02:00 |
|
hw_shadowmap.h
|
- moved shadowmap to 'common'.
|
2020-04-26 20:28:43 +02:00 |
|
hw_viewpointbuffer.cpp
|
- clean separation of vertex creation from map data and the buffer object.
|
2020-04-26 12:12:07 +02:00 |
|
hw_viewpointbuffer.h
|
- clean separation of vertex creation from map data and the buffer object.
|
2020-04-26 12:12:07 +02:00 |
|
hw_vrmodes.cpp
|
- moved hw_cvars to 'common'.
|
2020-04-26 11:38:38 +02:00 |
|
hw_vrmodes.h
|
- moved VR code and IntRect to 'common'
|
2020-04-26 10:26:29 +02:00 |
|
renderqueue.h
|
- moved around a few more files.
|
2020-04-25 22:17:41 +02:00 |
|
shaderuniforms.h
|
- moved around a few more files.
|
2020-04-25 22:17:41 +02:00 |