vkdoom_m/wadsrc/static/shaders/scene/binding_textures.glsl
2023-10-19 22:09:26 +02:00

13 lines
638 B
GLSL

// textures
layout(set = 2, binding = 0) uniform sampler2D tex;
layout(set = 2, binding = 1) uniform sampler2D texture2;
layout(set = 2, binding = 2) uniform sampler2D texture3;
layout(set = 2, binding = 3) uniform sampler2D texture4;
layout(set = 2, binding = 4) uniform sampler2D texture5;
layout(set = 2, binding = 5) uniform sampler2D texture6;
layout(set = 2, binding = 6) uniform sampler2D texture7;
layout(set = 2, binding = 7) uniform sampler2D texture8;
layout(set = 2, binding = 8) uniform sampler2D texture9;
layout(set = 2, binding = 9) uniform sampler2D texture10;
layout(set = 2, binding = 10) uniform sampler2D texture11;