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9969aa7b44
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Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5)
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2018-05-28 19:00:43 +02:00 |
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a14e43481b
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Translocator implemented. Tweaked some little things about the HUD, too.
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2018-05-27 01:28:35 +02:00 |
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eb6c8e1c35
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Completed Chainsaw. Added some extra visual effects. Made various particle effects actor-based.
Removed key replacement classes, turns out this breaks maps.
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2018-05-26 20:44:31 +02:00 |
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d3da87cefe
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All misc items implemented. Enhanced Shock Rifle implemented.
Going to focus on the HUD now while at the same time doing the remaining weapons.
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2018-05-21 20:28:17 +02:00 |
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bcab8e79ae
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Progress continues. Many things have been added. Pulsegun is complete.
I've started implementing various pickups.
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2018-05-19 00:48:40 +02:00 |
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73e8e8ada9
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Finished biorifle, began work on pulsegun.
Added some extra particle effects just for kicks.
Made various actors freeze-aware.
Tweaked a couple things here and there.
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2018-05-17 02:17:10 +02:00 |
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356219ae5c
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First public commit.
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2018-05-15 02:22:27 +02:00 |
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