Oh boy, it begins.
Assigned all pickup models. Implemented all ammo types. Finished Flak Cannon. Additional cleanup. Slot reassignments and other adjustments to match known Unreal prototype info.
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71 changed files with 1949 additions and 73 deletions
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Readme.md
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Readme.md
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@ -13,6 +13,7 @@ Doom Tournament (currently the devel branch is required).
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- Dual Automags
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- Stinger (slot 3) (replaces shotguns)
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- ASMD (slot 4) (replaces shotguns)
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- Flak Cannon (slot 6) (replaces rocket launcher)
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- Backpack (replaces backpack, identical to Doom Tournament version)
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- Unreal 1 HUD
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- Translator (has to be spawned in, since it would only be useful for mappers)
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@ -37,7 +38,11 @@ Doom Tournament (currently the devel branch is required).
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## In progress
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- Flak Cannon (slot 6) (replaces rocket launcher)
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- Eightball (slot 5) (replaces rocket launcher)
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- Razorjack (slot 7) (replaces chaingun)
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- GES Bio Rifle (slot 8) (replaces plasma rifle)
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- Rifle (slot 9) (replaces plasma rifle)
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- Minigun (slot 0) (replaces chaingun)
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- Flashlight (replaces light amplifier)
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- Searchlight (must be placed manually for balance reasons)
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@ -46,28 +51,28 @@ Doom Tournament (currently the devel branch is required).
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## Planned
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- Implement Stinger behavior described in the Unreal Bible
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- Eightball (slot 5) (replaces rocket launcher)
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- Razorjack (slot 7) (replaces chaingun)
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- Make altfire actually seek where player is aiming
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- Unreal Bible spin speed behavior
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- GES Bio Rifle (slot 8) (replaces plasma rifle)
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- Rifle (slot 9) (replaces plasma rifle)
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- Restored rapid fire
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- Restored flashlight
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- Minigun (slot 0) (replaces chaingun)
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- Unreal Bible & prototype build behaviour restoration
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- Stinger projectile remanence & explosion
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- Razorjack hold fire to increase blade speed
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- Rifle restored rapid fire
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- Rifle restored flashlight
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- Stunner (slot 1) (replaces chainsaw)
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- QOL improvements
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- Make Razorjack altfire actually seek where player is aiming
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- Biorifle splashes like UT (toggleable)
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- Single rocket mode for Eightball
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- Stunner (slot 4) (replaces chainsaw)
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- Razorclaw (slot 1) (replaces chainsaw)
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- Teleport Capsule (slot 1)
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- Proto Automag (slot 2) (replaces pistol)
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- Teleport Capsules (slot 9)
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- Protomag (slot 2) (replaces pistol)
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- Dual Protomags
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- Quadshot (slot 3) (replaces shotguns)
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- Peacemaker (slot 5) (rare spawn in backpacks)
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- Impaler (slot 4) (replaces plasma rifle)
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- Flamethrower (slot 8) (replaces plasma rifle)
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- Fireblaster (slot 7) (replaces rocket launcher)
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- Demolisher (slot 9) (replaces bfg9000)
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- Peacemaker (slot 8) (rare spawn in backpacks)
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- Impaler (slot 7) (replaces plasma rifle)
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- Flamethrower (slot 6) (replaces plasma rifle)
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- Fireblaster (slot 5) (replaces rocket launcher)
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- Demolisher (slot 0) (replaces bfg9000)
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- Autocannon (slot 0) (replaces bfg9000)
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- Motion Detector (replaces computer map)
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