- Hexen compatibility (Combiner Patch will be updated soon).
- Environment Map shader fixes from Doom Tournament.
- Buffed Stunner so it's actually useful. This goes against what the Unreal
Bible indicated but whatever, the weapon would be useless otherwise.
- "Superweapons" now have +ALWAYSPICKUP for consistency.
- Sneaky Strife stuff:
- Dispersion Pistol and Stunner have reduced alert radius.
- Rename Peacemaker sprites to avoid conflict with peasant sprites.
Assigned all pickup models.
Implemented all ammo types.
Finished Flak Cannon.
Additional cleanup.
Slot reassignments and other adjustments to match known Unreal prototype info.