046ac1f212
Make scripted chat messages use the chat message color.
2023-03-07 07:53:38 +01:00
7b6f367bfa
Tweak golden shell drop chance math.
2023-02-19 20:24:02 +01:00
a2855dfc9a
Don't use inventory tokens for mapper-toggleable store/revive. Tokens are icky.
2023-02-18 11:54:30 +01:00
35b8b986db
Cleaning up.
2023-02-11 17:03:43 +01:00
08201160b1
Fix implicit class pointer casting.
2023-02-11 13:19:03 +01:00
77b4a272cf
Add forced blood replacement option.
2023-01-26 19:49:41 +01:00
8ced02ec74
Forgot to remove some code from the old vanilla monster xdeath stuff.
2023-01-22 01:47:41 +01:00
a342651842
Revert IsActorPlayingSound hotfix, not needed in this branch.
2023-01-14 19:19:08 +01:00
525b9e33eb
Use new let syntax for multiple returns.
2023-01-14 19:14:39 +01:00
c636e0e787
Make use of new LineTracer.Trace() parameters.
2023-01-14 18:30:22 +01:00
d0fddbf8a3
Testing changes for GZDoom 4.11/5.0.
2023-01-08 14:58:06 +01:00
2b41ba0225
CVar caching is no longer needed.
2022-12-29 13:20:08 +01:00
8c9daed1b5
Remove XDeath injection. It is a gross hack and it should not be used.
2022-12-28 22:20:01 +01:00
fef9d69f46
Move some files around.
2022-12-15 17:15:42 +01:00
44f39d1024
Split player and utility code.
2022-12-15 17:12:53 +01:00
82a2da541e
Removed accidentally left over debug print.
2022-12-06 19:46:11 +01:00
476d48391f
Fix brutal doom "boot smearer" actors dropping golden shells.
2022-12-06 19:37:40 +01:00
57327fa8f6
Patch IsActorPlayingSound calls until next GZDoom update.
2022-12-06 18:47:26 +01:00
46bfd84a0c
Use SendInterfaceEvent for weapon firemode tags.
2022-12-06 00:20:17 +01:00
8e952f412f
4.10 support update (unfinished and untested).
2022-12-05 02:10:56 +01:00
eb624f15e3
Fix zero-damage hits spawning blood.
...
(Can't apply to Spreadgun/Wallbuster due to Damage Accumulator use)
2022-12-03 15:05:09 +01:00
bcc1f22153
Tiny insignificant change.
2022-11-28 00:35:00 +01:00
c77eaea56d
More compatible nashgore footprints (load order agnostic).
2022-11-26 21:18:08 +01:00
7a1e7a41a4
Mikoportal compatibility for voodoo dolls.
...
Includes VM abort fix for KDiKDiZD (though both mods are incompatible).
2022-11-20 20:30:45 +01:00
24dfc887a9
Clean up no longer needed TRACE_HitNone special handing in various spots.
2022-11-14 00:18:38 +01:00
67a899aaa9
Fix crosshair drawing for scoped weapons.
2022-11-11 00:08:54 +01:00
a2509e76e1
Make some dialogues appear once per IWAD.
2022-11-06 19:21:52 +01:00
ab9023d3ee
Add freezetics support to all actors that need it.
...
Remove Demoslayer fun option.
2022-10-31 15:08:30 +01:00
b4d1c05e28
Some stuff that was missed. Also, fuck Hexen.
2022-10-28 17:36:03 +02:00
c770276bd7
Various changes related to items:
...
- All items now have vanilla hitbox sizes for compatibility.
- Removed extended hitboxes (no longer needed).
- Blob shadows are now exclusive to players (and eventually monsters).
- Glows and sparkles are no longer toggleable.
- Glows and sparkles have fixed size/radius.
- Item sparkles are now handled by the glows, rather than the player.
2022-10-28 16:49:14 +02:00
0414061cac
Respect screen blend intensity cvars in various effects.
2022-10-25 10:55:54 +02:00
591e9dcf28
Don't track fall damage if monster fall damage is disabled.
2022-10-23 23:36:51 +02:00
db86853195
Allow debug view of player hitbox when using chasecam.
2022-10-21 12:43:41 +02:00
2f00137a30
Missing Plasma Blaster collision sizes.
2022-10-20 20:27:20 +02:00
4bb3a1e85a
Several optimizations on non-interactive actors.
2022-10-14 21:45:21 +02:00
146531003e
Trim excess ammo types. Some guns not reimplemented yet.
2022-10-07 19:12:41 +02:00
dbd887e8db
Remove redundant second argument in various TexMan.CheckForTexture calls.
2022-09-30 12:53:56 +02:00
e571fccc4d
Mortal Rifle fully implemented (oh my).
2022-09-28 21:00:24 +02:00
dffee0b43d
Fixed portals breaking crosshairs (thanks again, Boondorl).
2022-09-28 17:58:30 +02:00
03616d51ce
Remove some leftover code.
2022-09-27 21:44:21 +02:00
ed5f382ff9
Disappearing crosshair bug fixed.
2022-09-27 21:43:05 +02:00
5d443cf33c
Tweak various interpolators.
2022-09-26 15:15:11 +02:00
0207a54da8
Add crosshair debug info until disappearing bug is fixed.
2022-09-26 11:12:33 +02:00
df3e43c935
Two-way crosshair merging.
2022-09-25 14:02:53 +02:00
aa3343c568
Some precise crosshair fixes.
2022-09-24 22:12:12 +02:00
9b3c2b6a74
Disable precise crosshair when using chasecam or cameras.
2022-09-24 21:56:21 +02:00
84fb9c036f
Decouple precise crosshairs from weapons. 100% smoother now.
2022-09-24 21:33:48 +02:00
edbc19ce64
Unique voices for Mortal Rifle touchscreen and finger flick.
2022-09-24 14:56:35 +02:00
8833db9591
Voodoo dolls are annoying.
2022-09-24 01:21:03 +02:00
fd9de5756f
Fix boss healthbars not handling fun tags.
2022-09-19 01:02:21 +02:00