Commit graph

5 commits

Author SHA1 Message Date
964f766409 Separate scaling for various UI elements.
Smol tweaks to Eviscerator chunk damage calculation.
2020-05-02 15:20:08 +02:00
f39d2ae42e combat taunt tweaks. 2020-04-28 23:42:47 +02:00
94bcf2095d Made lore library easier to maintain. 2020-04-28 22:42:13 +02:00
a9d1f0d691 Replaced gib sound (sorry).
Finetuned DoBlast/DoKnockback behavior.
Added separate voice line for friend kills.
HDoom detection.
More sneaky stuff for future Strife compat.
2020-04-27 20:10:44 +02:00
4a59622978 Hellblazer partially implemented, doesn't shoot yet.
Various lore adjustments.
Various bugfixes (mostly related to bouncing projectiles and others).
Divided language files for easier maintenance.
Corrected the 1.150 XSG bullet model so it looks more realistic.
Extra language strings (vanilla obituaries).
Added a replacement gib sound (I'm sorry).
Tease the fact Strife support might happen (don't get your hopes up).
Activating things with your balls is optional now (disabled by default).
Added some extra voice lines for "jammed" doors (has lock number, but no key exists for it), not used yet.
2020-04-15 21:47:56 +02:00