Commit graph

516 commits

Author SHA1 Message Date
058a85e274 Add PP shaders when submerged. 2020-09-01 18:10:34 +02:00
f402f14138 Major optimization to built-in gore. 2020-09-01 16:47:23 +02:00
3667903815 More work on Ynykron altfire, still not functional (give it time). 2020-08-31 22:24:36 +02:00
c722d32c88 Fix PYWHEEL file (missing semicolons). 2020-08-30 11:35:31 +02:00
3ba606caa4 oopsie woopsie 2020-08-28 19:28:07 +02:00
498aaeadb3 Fix more stupidity crashes related to enemies ceasing to exist the instant they die (I really wish some modders weren't fucking stupid doing that, yes, you can guess what kind of mod triggered this). 2020-08-28 19:25:05 +02:00
5445a7e3f4 Fix missing damage/obituary on Hellblazer warhead explosions. 2020-08-28 12:59:13 +02:00
cae3c770e5 Fix incorrect order of instigator/source on DoExplosion. 2020-08-28 11:57:05 +02:00
e9bc12b9ce Rebalanced Candygun as promised. 2020-08-28 11:56:40 +02:00
48bd7c79f2 Finetuned how parry-able projectiles are detected 2020-08-28 11:22:31 +02:00
7ae5f693cc Fix: MagAmmo.MagFill may be called with non-existing parent ammo. 2020-08-28 09:50:34 +02:00
f28e7e01fb Big changes (still no Ynykron altfire, sorry):
- Split off big code files for easier navigation.
- Moved DoExplosion and DoKnockback to the SWWMUtility class.
- Removed DoBlast as it is no longer used, having been replaced entirely.
- Finalized Mag Manager:
  * Implemented partial mag loading for Silver Bullet and Candygun.
  * Show spare bullets on ammo displays of Silver Bullet and Candygun.
- Rebalanced Eviscerator and Hellblazer damages.
- Adjusted Dragon's Breath damage and effects.
- Adjusted ammo spawns again.
  * Reduced shell spawns, as they seemed to max out too quickly.
  * Added "intermediate" bundle spawns for Eviscerator shells, Hellblazer missiles and Silver Bullet / Candygun rounds.
- Doubled max ammo of Biospark Carbine.
- Biospark beams no longer spawn arcs near their start point. This should reduce the likelihood of self-damage.
2020-08-23 16:32:44 +02:00
383e170ae0 Use a less grating crash sound, relegate older one to BD punishment. 2020-08-22 15:18:03 +02:00
44fe478547 Fix Demolitionist Menu force-close crash. 2020-08-22 15:17:23 +02:00
d19c5b470a Updated version 2020-08-21 08:24:19 +02:00
Blueberry
e3d51958f1
RU translation fixes and updates (#10)
* extra translateables for stats

* Update language.ru_menu

* update doe

* cleanup

* missed this one

* Update language.ru_menu

small extra tip
2020-08-21 08:23:55 +02:00
42e1a61a14 Add fanart by Shivers (big thank). 2020-08-20 23:15:29 +02:00
0d70f2b94e Demolitionist now considered a weapon for stats tracking. 2020-08-20 11:35:38 +02:00
068fe0c983 To encourage buttslams, damage is now triple. 2020-08-20 11:21:26 +02:00
a24972697f Localizable units by request. 2020-08-19 20:34:53 +02:00
9c62729dff Add option to use original intermission music. 2020-08-18 17:36:40 +02:00
4763fc54f2 Small fixups. 2020-08-18 13:35:45 +02:00
7a8e21dec0 Fix kb input on Stats tab. Updated F1 text. 2020-08-18 13:14:47 +02:00
7020dadbc3 "Wait, chanceboxes are back?" Well, not really... 2020-08-17 17:58:15 +02:00
1b0077d42d Update version. 2020-08-17 00:05:48 +02:00
01357db0fd Merge branch 'master' of github.com:OrdinaryMagician/swwmgz_m into master 2020-08-17 00:05:38 +02:00
Marisa Kirisame
556bec9353
Merge pull request #7 from Blueberryy/master
Russian translation update
2020-08-17 00:05:12 +02:00
84ce3965c4 Adjustments and rebalances. 2020-08-17 00:03:30 +02:00
Blueberryy
42e65aeefd update ru translation
to latest version + some small improvements
2020-08-17 00:41:37 +05:00
2ec0a9f060 Fix Item Sense not working after map change. 2020-08-16 17:39:19 +02:00
09cfb25c30 Implemented "Item Sense" feature.
Rebalanced Hellblazer.
Rebalanced Biospark Carbine combo.
Hellblazer Crackshot sub-grenades home in on bounce, as was intended.
Added zoom blur when dashing.
Added option to use a big font for targetter labels.
More robust ui<->play communication for Demolitionist menu actions.
Increase fuel regen rate.
Disable GZDoom's built-in back button on Demolitionist Menu, since in some cases it can render the top left of the menu inaccessible.
2020-08-16 16:27:44 +02:00
a0feaf2b36 Update patrons. 2020-08-16 01:24:54 +02:00
04e1864e08 Fix weapons in coop allowing for infinite selling. 2020-08-15 15:03:38 +02:00
971bcaba02 Angels of Death confirmed returning in DLC2. 2020-08-14 18:34:08 +02:00
003f78e273 Fix stair physics embedding the player into walls on exceptional cases. 2020-08-14 16:39:55 +02:00
f03a434928 Fix stair physics fudging with gap crossing.
Stubs for Radio and Games tabs.
2020-08-14 16:33:11 +02:00
59ef89374a Lore: A clarification was needed here. 2020-08-10 16:41:36 +02:00
8f4928e31a Visual finetuning of Ynykron. 2020-08-09 22:01:54 +02:00
4c72c60b5e Guess that fix wasn't very thorough. 2020-08-09 20:00:07 +02:00
be47047da8 Fix potential crash if Ynykron is forcibly removed. 2020-08-09 18:50:12 +02:00
62f6ad2b0a Revert "Use bzip2 for pk3 building."
This reverts commit c13cc52016.
2020-08-09 17:22:29 +02:00
417f2fd1be Get rid of leftover blend1 files 2020-08-09 17:18:47 +02:00
18c2a59015 Trigger discipline update 2020-08-09 17:18:32 +02:00
aaa566b74d Fix: Saltshot had no spread delay. 2020-08-09 16:14:45 +02:00
1ddfecbb56 Tweak Ynykron order of operations. Enemies now die when the actual delayed explosion spawns, instead of suddenly vanishing beforehand.
Fixed muting level not affecting subtitles.
2020-08-09 15:33:47 +02:00
be1131cfb5 CheckReplacement respects IsFinal 2020-08-08 22:05:14 +02:00
6bc56271fc oops missing semicolon 2020-08-08 17:23:21 +02:00
cb92ff3b3b Oops, forgot to account for one-sided lines 2020-08-08 17:03:58 +02:00
84276c4548 More fun tags 2020-08-08 16:29:50 +02:00
936f19c476 Punch use only activates if it hits a tangible part of lines. 2020-08-08 15:22:12 +02:00