058a85e274
Add PP shaders when submerged.
2020-09-01 18:10:34 +02:00
f402f14138
Major optimization to built-in gore.
2020-09-01 16:47:23 +02:00
3667903815
More work on Ynykron altfire, still not functional (give it time).
2020-08-31 22:24:36 +02:00
c722d32c88
Fix PYWHEEL file (missing semicolons).
2020-08-30 11:35:31 +02:00
3ba606caa4
oopsie woopsie
2020-08-28 19:28:07 +02:00
498aaeadb3
Fix more stupidity crashes related to enemies ceasing to exist the instant they die (I really wish some modders weren't fucking stupid doing that, yes, you can guess what kind of mod triggered this).
2020-08-28 19:25:05 +02:00
5445a7e3f4
Fix missing damage/obituary on Hellblazer warhead explosions.
2020-08-28 12:59:13 +02:00
cae3c770e5
Fix incorrect order of instigator/source on DoExplosion.
2020-08-28 11:57:05 +02:00
e9bc12b9ce
Rebalanced Candygun as promised.
2020-08-28 11:56:40 +02:00
48bd7c79f2
Finetuned how parry-able projectiles are detected
2020-08-28 11:22:31 +02:00
7ae5f693cc
Fix: MagAmmo.MagFill may be called with non-existing parent ammo.
2020-08-28 09:50:34 +02:00
f28e7e01fb
Big changes (still no Ynykron altfire, sorry):
...
- Split off big code files for easier navigation.
- Moved DoExplosion and DoKnockback to the SWWMUtility class.
- Removed DoBlast as it is no longer used, having been replaced entirely.
- Finalized Mag Manager:
* Implemented partial mag loading for Silver Bullet and Candygun.
* Show spare bullets on ammo displays of Silver Bullet and Candygun.
- Rebalanced Eviscerator and Hellblazer damages.
- Adjusted Dragon's Breath damage and effects.
- Adjusted ammo spawns again.
* Reduced shell spawns, as they seemed to max out too quickly.
* Added "intermediate" bundle spawns for Eviscerator shells, Hellblazer missiles and Silver Bullet / Candygun rounds.
- Doubled max ammo of Biospark Carbine.
- Biospark beams no longer spawn arcs near their start point. This should reduce the likelihood of self-damage.
2020-08-23 16:32:44 +02:00
383e170ae0
Use a less grating crash sound, relegate older one to BD punishment.
2020-08-22 15:18:03 +02:00
44fe478547
Fix Demolitionist Menu force-close crash.
2020-08-22 15:17:23 +02:00
d19c5b470a
Updated version
2020-08-21 08:24:19 +02:00
Blueberry
e3d51958f1
RU translation fixes and updates ( #10 )
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* extra translateables for stats
* Update language.ru_menu
* update doe
* cleanup
* missed this one
* Update language.ru_menu
small extra tip
2020-08-21 08:23:55 +02:00
42e1a61a14
Add fanart by Shivers (big thank).
2020-08-20 23:15:29 +02:00
0d70f2b94e
Demolitionist now considered a weapon for stats tracking.
2020-08-20 11:35:38 +02:00
068fe0c983
To encourage buttslams, damage is now triple.
2020-08-20 11:21:26 +02:00
a24972697f
Localizable units by request.
2020-08-19 20:34:53 +02:00
9c62729dff
Add option to use original intermission music.
2020-08-18 17:36:40 +02:00
4763fc54f2
Small fixups.
2020-08-18 13:35:45 +02:00
7a8e21dec0
Fix kb input on Stats tab. Updated F1 text.
2020-08-18 13:14:47 +02:00
7020dadbc3
"Wait, chanceboxes are back?" Well, not really...
2020-08-17 17:58:15 +02:00
1b0077d42d
Update version.
2020-08-17 00:05:48 +02:00
01357db0fd
Merge branch 'master' of github.com:OrdinaryMagician/swwmgz_m into master
2020-08-17 00:05:38 +02:00
Marisa Kirisame
556bec9353
Merge pull request #7 from Blueberryy/master
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Russian translation update
2020-08-17 00:05:12 +02:00
84ce3965c4
Adjustments and rebalances.
2020-08-17 00:03:30 +02:00
Blueberryy
42e65aeefd
update ru translation
...
to latest version + some small improvements
2020-08-17 00:41:37 +05:00
2ec0a9f060
Fix Item Sense not working after map change.
2020-08-16 17:39:19 +02:00
09cfb25c30
Implemented "Item Sense" feature.
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Rebalanced Hellblazer.
Rebalanced Biospark Carbine combo.
Hellblazer Crackshot sub-grenades home in on bounce, as was intended.
Added zoom blur when dashing.
Added option to use a big font for targetter labels.
More robust ui<->play communication for Demolitionist menu actions.
Increase fuel regen rate.
Disable GZDoom's built-in back button on Demolitionist Menu, since in some cases it can render the top left of the menu inaccessible.
2020-08-16 16:27:44 +02:00
a0feaf2b36
Update patrons.
2020-08-16 01:24:54 +02:00
04e1864e08
Fix weapons in coop allowing for infinite selling.
2020-08-15 15:03:38 +02:00
971bcaba02
Angels of Death confirmed returning in DLC2.
2020-08-14 18:34:08 +02:00
003f78e273
Fix stair physics embedding the player into walls on exceptional cases.
2020-08-14 16:39:55 +02:00
f03a434928
Fix stair physics fudging with gap crossing.
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Stubs for Radio and Games tabs.
2020-08-14 16:33:11 +02:00
59ef89374a
Lore: A clarification was needed here.
2020-08-10 16:41:36 +02:00
8f4928e31a
Visual finetuning of Ynykron.
2020-08-09 22:01:54 +02:00
4c72c60b5e
Guess that fix wasn't very thorough.
2020-08-09 20:00:07 +02:00
be47047da8
Fix potential crash if Ynykron is forcibly removed.
2020-08-09 18:50:12 +02:00
62f6ad2b0a
Revert "Use bzip2 for pk3 building."
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This reverts commit c13cc52016 .
2020-08-09 17:22:29 +02:00
417f2fd1be
Get rid of leftover blend1 files
2020-08-09 17:18:47 +02:00
18c2a59015
Trigger discipline update
2020-08-09 17:18:32 +02:00
aaa566b74d
Fix: Saltshot had no spread delay.
2020-08-09 16:14:45 +02:00
1ddfecbb56
Tweak Ynykron order of operations. Enemies now die when the actual delayed explosion spawns, instead of suddenly vanishing beforehand.
...
Fixed muting level not affecting subtitles.
2020-08-09 15:33:47 +02:00
be1131cfb5
CheckReplacement respects IsFinal
2020-08-08 22:05:14 +02:00
6bc56271fc
oops missing semicolon
2020-08-08 17:23:21 +02:00
cb92ff3b3b
Oops, forgot to account for one-sided lines
2020-08-08 17:03:58 +02:00
84276c4548
More fun tags
2020-08-08 16:29:50 +02:00
936f19c476
Punch use only activates if it hits a tangible part of lines.
2020-08-08 15:22:12 +02:00