070a842d76
Additional dialogue for cranking Deep Impact while full.
2023-01-21 01:11:58 +01:00
d4a5ae161a
Fix Trace call using arguments exclusive to 4.11+.
...
(This is why you don't copy code verbatim between branches)
2023-01-21 00:16:53 +01:00
6dee65ef2f
Tweak ammo spawns again.
2023-01-20 22:38:45 +01:00
8a719cfce5
Unimplemented weapons trigger special on touch, to avoid potential softlocks.
2023-01-19 22:40:26 +01:00
3aaa77f9e1
Blocking checks for mirror interaction (forgot about them).
2023-01-19 10:25:09 +01:00
8965884358
Mirror interaction.
2023-01-19 10:13:21 +01:00
ae67e4691c
More voice changes:
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* Additional kiss voices
* Mirror interaction lines (not yet implemented)
* Intonation changes for two existing lines
* Fix randomization of some voices (grunts and whatnot)
2023-01-19 10:11:24 +01:00
b2b6f357a7
Slightly tweak some tips.
2023-01-18 23:31:28 +01:00
e4ffad02ed
Ghost Artifact no longer changes player render style.
2023-01-18 23:31:15 +01:00
d99b08314a
We are in fact back in the ~60kloc range.
2023-01-14 22:28:43 +01:00
06e2e2c55c
Deprecate use of ROTATING. Fix rotation of many items.
2023-01-11 20:05:53 +01:00
fda76c40c8
don't hurt me, nash
2023-01-09 19:53:26 +01:00
f2a4dffcdf
Fix accumulated damage causing armor hit sfx to stack.
2023-01-09 18:39:06 +01:00
b97f7b6bf6
Fix spacing in intermission quotes.
2023-01-08 23:56:19 +01:00
73fed4e4f9
Small things backported from experimental branch.
2023-01-08 15:01:27 +01:00
75ffce1627
Somewhat less hacky menu code.
2022-12-31 13:08:09 +01:00
03dc2d8c7d
Fix for rare Quadravol crash corner case.
2022-12-30 23:30:52 +01:00
eff2a9a69b
Add MapRange utility function (currently unused).
2022-12-30 23:16:36 +01:00
f3946f832b
Fix magnetized items being blocked by "monster block" lines.
2022-12-30 23:16:16 +01:00
3a00eac766
Optimize item sparkles + distance fade teleport sparkles.
2022-12-30 11:38:33 +01:00
2b41ba0225
CVar caching is no longer needed.
2022-12-29 13:20:08 +01:00
9f529afb3c
Set DROPOFF flag on magnetized items, hopefully fixes them getting stuck on some lines.
2022-12-29 10:44:53 +01:00
93228f005a
Remove unused CVars.
2022-12-29 10:39:01 +01:00
21e10bce86
Remove credits for removed assets.
2022-12-28 22:22:48 +01:00
8c9daed1b5
Remove XDeath injection. It is a gross hack and it should not be used.
2022-12-28 22:20:01 +01:00
aa591989be
Fix some sprite conflicts with monster mods.
2022-12-28 22:18:03 +01:00
22179fdcd8
Tweak viewbob and deceleration.
2022-12-28 21:31:00 +01:00
081402251f
Critical typo fix in minimap code.
2022-12-28 11:45:45 +01:00
4000d095df
Some broader support for old map author text handling.
2022-12-28 11:44:29 +01:00
7b8111c40d
Finally fix gestures breaking on weapon switch.
2022-12-26 23:22:30 +01:00
d8319ee78d
Migrate SNDINFO to 4.10 syntax.
2022-12-26 13:45:57 +01:00
ac709f0aac
Allow legacy BobWeapon to work with non-mod guns.
2022-12-26 13:45:36 +01:00
cdeba46026
Tiny Sparkster Rifle model progress.
2022-12-26 13:44:42 +01:00
9135f594f1
BobWeapon3D implemented (but commented out for now).
2022-12-24 15:16:13 +01:00
116bca4b0b
Show "all keys" doors as multicolor in the minimap.
...
Deprecate IsValidLockNum and GetLockColor utility functions.
2022-12-23 18:26:12 +01:00
6d4c0cc217
Add second shine mask to Blast Suit.
2022-12-21 18:20:16 +01:00
9ac0cb2a6f
Proper SCALEDNOLERP usage.
2022-12-19 16:46:13 +01:00
dca677f74f
Another function that doesn't need to play scoped.
2022-12-18 21:47:24 +01:00
dd7070b453
UseLinePos doesn't need to be play scoped.
2022-12-18 21:42:00 +01:00
e5cb32bc02
Remove redundant "clearscope" from utility functions.
2022-12-18 20:12:17 +01:00
b1683dae8e
Generalized hitnormal functions (where possible).
2022-12-18 20:03:36 +01:00
1d759a109a
Fix InterBG graphic incorrectly having an alPh chunk.
2022-12-17 11:56:08 +01:00
3491b845d2
PNG optimization pass with oxipng -omax.
2022-12-17 11:03:00 +01:00
fef9d69f46
Move some files around.
2022-12-15 17:15:42 +01:00
44f39d1024
Split player and utility code.
2022-12-15 17:12:53 +01:00
1fe50b5c32
Split item code.
2022-12-15 14:31:43 +01:00
3ba2e921bc
Split statscreen code for each game mode.
2022-12-15 14:07:15 +01:00
1aef77f0ac
Split HUD code into multiple files.
2022-12-15 13:59:44 +01:00
d54202d533
Add option to filter healthbars to monsters only.
2022-12-15 13:22:40 +01:00
4ad2e4c7ba
Replace 8-unit shell pickup with a 6-unit one.
...
Some other tweaks to ammo as well.
2022-12-13 19:16:41 +01:00