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2afad5d0d1
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Fix inflictor detection breakage in WorldThingDamaged (did not account for SWWMPuff).
1.2.22
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2022-06-07 21:04:33 +02:00 |
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95435ef7f8
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Fix missing CHANF_OVERLAP flag.
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2022-06-07 20:54:55 +02:00 |
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486680c10c
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Fix hack that breaks ammo drops from sold weapons.
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2022-06-07 19:32:29 +02:00 |
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04e9d13c01
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Ammo buffer is fully implemented and working.
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2022-06-07 17:03:24 +02:00 |
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fb04a8f54f
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Ammo buffer system beginnings.
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2022-06-07 17:01:02 +02:00 |
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10b37e9777
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Fixes for corner cases related to sell-only items.
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2022-06-07 13:43:29 +02:00 |
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93ac4d3a4f
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Remove Dragon's Breath shells.
Nuggets can no longer be stored as spares.
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2022-06-07 12:31:02 +02:00 |
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e446036474
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Version mismatch messages don't show again when reloading a save from the current session.
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2022-06-07 12:07:21 +02:00 |
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a1b04995b1
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Also guarantee not igniting voodoo dolls with the cheat.
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2022-06-07 12:07:12 +02:00 |
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ba1583ca76
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Don't ignite friends with "pants on fire" cheat.
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2022-06-07 12:07:04 +02:00 |
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16cb5573c1
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Fire FX tweakery, plus a cheat to test it.
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2022-06-07 12:06:53 +02:00 |
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c4e9dfac8a
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Fix inconsistent bobbing with dual explodium guns.
Fix "laggy" cocking animation with dual explodium guns.
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2022-06-07 12:06:43 +02:00 |
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505987b72c
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Remove QF_3D from A_QuakeEx calls with 65535 radius.
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2022-06-07 12:02:11 +02:00 |
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68ea253b5e
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Add QF_3D to every single A_QuakeEx call.
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2022-06-07 12:01:51 +02:00 |
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e92b7cf269
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Cleaner way of fetching inputs in intermission.
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2022-06-07 12:01:07 +02:00 |
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a8ed346e67
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Reimplement intermission input handling.
1.2.21
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2022-06-01 18:33:35 +02:00 |
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c3d417c53a
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Come to think of it, the legacy startup graphics aren't really needed.
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2022-06-01 18:32:44 +02:00 |
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8fd6a2b856
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Full-color startup screen graphics.
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2022-06-01 18:32:31 +02:00 |
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5a8c32f4ae
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Implement custom gravity and remove swimming.
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2022-06-01 18:32:20 +02:00 |
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83934ddd81
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GZDoom has zip64 support, we don't need the font.wad hack anymore.
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2022-06-01 18:32:08 +02:00 |
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9dc16ac235
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20 more tips. I may have gone a bit overboard.
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2022-06-01 18:31:55 +02:00 |
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620629bec9
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Fix typo.
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2022-06-01 18:31:45 +02:00 |
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ab4f20f3e2
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Unintended fall-through in stats tab.
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2022-06-01 18:31:36 +02:00 |
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40351bc1ae
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Seems cheat detection for level end achievements won't happen.
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2022-06-01 18:31:28 +02:00 |
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78f113388f
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Stop reinventing lerp() all over the place.
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2022-06-01 18:31:20 +02:00 |
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be9aba89ae
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Add "smooth streaks" to projected crosshairs.
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2022-06-01 18:31:07 +02:00 |
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100734e37d
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Fart cheat can now hurt bosses.
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2022-06-01 18:30:53 +02:00 |
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81c9ceaa43
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Clamp HUD margin to 20 pixels max (40 is too much).
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2022-06-01 18:30:43 +02:00 |
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08f4ef4b06
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Rewrite title stuff without using exploits.
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2022-06-01 18:30:30 +02:00 |
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65dc18ba16
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April Fools + Birthday events.
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2022-06-01 18:30:15 +02:00 |
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02b2aa35f6
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Personal rebranding.
1.2.20
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2022-05-13 19:42:01 +02:00 |
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64f2dc13e9
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Reduce boss brain radius to match GZDoom's.
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2022-05-13 19:41:33 +02:00 |
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acb434bb9a
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Update patron credits.
1.2.19
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2022-05-08 23:26:23 +02:00 |
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bb9e37d7f3
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Fix incorrect underwater detection.
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2022-05-08 23:23:54 +02:00 |
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df9ac509bc
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Fit hud scaling to 16:9 minimum. Ultrawide be damned.
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2022-05-08 23:23:41 +02:00 |
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a480e1649f
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Fix rim lighting math.
1.2.18
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2022-05-08 13:14:40 +02:00 |
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23831728d3
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Oops.
1.2.17
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2022-05-08 01:10:55 +02:00 |
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693679ce4e
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Swap slots of Ray-Khom and Mortal Rifle.
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2022-05-08 01:08:33 +02:00 |
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d4bae13a8b
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Goodbye matcaps, hello envmaps.
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2022-05-08 01:05:28 +02:00 |
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3710f13fd1
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Shinemap math requires unmodified eye normals.
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2022-05-08 01:05:13 +02:00 |
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0fe1f958cb
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Remove Heretic E4M8 multiplayer fix, merged into GZDoom.
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2022-05-08 01:04:58 +02:00 |
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c1b3843848
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Missing "%d" when formatting sell prices.
1.2.16
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2022-05-02 01:32:26 +02:00 |
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debd6c029c
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Puntzer Beta design changes.
1.2.15
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2022-05-01 20:26:01 +02:00 |
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8d570c8185
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Lore correction.
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2022-05-01 20:25:02 +02:00 |
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b61b4a7dfa
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Adapt code to use MSTimeF().
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2022-05-01 20:24:52 +02:00 |
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b09ba76b28
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Profile picture for White Lady.
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2022-05-01 20:24:37 +02:00 |
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9ea1ce6210
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Melee tweaks.
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2022-05-01 20:24:25 +02:00 |
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7ad3295046
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Statscreen compat fix for recent devbuilds.
1.2.14
Unfortunately, the ability to switch art and tips on the fly, as well as fading the foreground, have all been lost in the process.
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2022-04-27 17:22:20 +02:00 |
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74d01da2e8
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Make screen flashes additive like in Unreal.
1.2.13
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2022-04-22 13:53:54 +02:00 |
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e45976a595
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Use SetClipRect to avoid DTA_Clip* spam in many places.
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2022-04-22 13:53:17 +02:00 |
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