Commit graph

1,993 commits

Author SHA1 Message Date
2bc8cb0d32 Plasma Blaster base model done.
Add extra decal gfx that will be used later.
2022-10-20 19:51:25 +02:00
4d4272c621 Only show player name in death screen on multiplayer. 2022-10-15 17:24:52 +02:00
9284216a8b A small oopsie here. 2022-10-15 17:24:44 +02:00
4bb3a1e85a Several optimizations on non-interactive actors. 2022-10-14 21:45:21 +02:00
4a46817881 HUD face now also affected by tag color.
Added two more tag colors to round up to 16.
Fixed tag light color not updating when changed.
Recalculated tag light colors.
2022-10-13 13:43:32 +02:00
505e86cfd0 Rearrange par and total time in stat screen so it matches sidemods. 2022-10-13 13:02:56 +02:00
008ccd7bd4 Allow the Spreadgun, Wallbuster and Silver Bullet to auto-reload.
This will be made toggleable for ALL weapons in 1.4.
2022-10-12 23:28:02 +02:00
9983b82613 Add shockwaves to Mortal Rifle overpressure shot.
This compensates for the reduction of exit/entry impacts for performance.
2022-10-12 14:50:29 +02:00
b2d919b487 Fix Silver Bullet shockwaves when tracing through walls. 2022-10-12 14:49:38 +02:00
1f43d3ad06 Restore old Wallbuster multi-trace reduction behavior.
Turns out the performance hit is abysmal otherwise.
2022-10-12 00:04:27 +02:00
af912d11d7 Fix incorrect state jumps in Hellblazer altfire. 2022-10-11 23:39:49 +02:00
9b4932cbdd Don't change monster health with skill levels.
Lunatic is meant to have the same damage factor and aggressiveness as hardcore.
2022-10-10 10:11:34 +02:00
2f5704c5df Slightly increase buckshot damage per pellet so it's closer to vanilla.
Allow Wallbuster to shoot a constant number of pellets, rather than reducing them "for performance".
Increase spread of Wallbuster based on number of barrels shot.
2022-10-10 10:05:13 +02:00
1b3b5ebb92 Tweak this entry here, doubt the Gamma will be 2100 RPM in fuller auto. 2022-10-09 21:05:46 +02:00
7c3e88c217 MSTime() un-deprecated, no more casting to int. 2022-10-09 15:31:54 +02:00
c7d741853e Missed a lil' thing. 2022-10-08 17:50:05 +02:00
92f59e4449 Revert "Pistol start tweaks."
This reverts commit 564c99782a.

This actually doesn't work that well, so return to the original method.
2022-10-08 17:47:35 +02:00
0fbbb91b8e Revert "Remove ZPolyobject due to licensing concerns."
This reverts commit f134375f7e.

Library is now MIT licensed and can be included.
2022-10-08 15:55:42 +02:00
564c99782a Pistol start tweaks. 2022-10-08 15:45:19 +02:00
5841f32b57 Tweak Eviscerator chunk damage (again). 2022-10-08 12:56:40 +02:00
3aa7dd3318 Hellblazer was accidentally made too OP. 2022-10-08 12:52:07 +02:00
6a5bef75e8 Remove removed menu option. 2022-10-08 11:53:14 +02:00
677154f529 Fix missing Hellblazer melee. 2022-10-08 10:04:22 +02:00
5f687640cc One last tiny thing before I go to bed. 2022-10-08 02:16:31 +02:00
655e8748d7 Give cheat small fix. 2022-10-08 02:07:53 +02:00
44f36f8961 GLDEFS tweaks and cleanup. 2022-10-08 02:05:20 +02:00
b398bb3cc6 Precache fonts. 2022-10-08 02:05:14 +02:00
c0dccaf870 Reimplement Hellblazer. Everything's working again. 2022-10-08 01:51:06 +02:00
1832536c9b Clean up sndinfo. 2022-10-07 20:14:38 +02:00
62d10ed11c Remove fat chodes, Silver Bullet reimplemented. 2022-10-07 20:13:10 +02:00
146531003e Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00
f134375f7e Remove ZPolyobject due to licensing concerns. 2022-10-07 00:55:20 +02:00
e8181b9efc Initialize weapon BEFORE checking for auto-switch. 2022-10-05 17:10:23 +02:00
89737cc2e9 Archdemon lore. 2022-10-05 15:58:17 +02:00
de9b32e077 Small lore tweaks. 2022-10-05 01:15:09 +02:00
ada2e2fbbe Obscure achievement descriptions until completed. 2022-10-03 20:49:19 +02:00
2a439cd657 Some things might happen in 1.4. 2022-10-03 20:42:59 +02:00
7a079b4f68 Fix Mortal Rifle showing red slot even if rounds available. 2022-10-03 19:00:01 +02:00
cdd2792260 Prevent ear damage when mappers cluster bonuses together. 2022-10-03 00:21:57 +02:00
094889c13f Update sample doomednums for mappers. 2022-09-30 13:50:04 +02:00
dbd887e8db Remove redundant second argument in various TexMan.CheckForTexture calls. 2022-09-30 12:53:56 +02:00
badd10c0d8 The mod has passed 70kloc. 2022-09-30 12:21:03 +02:00
31914255b0 Update Ultimate Doom II checksums to 3.0 release. 2022-09-30 11:41:33 +02:00
28f5fcae63 Fix a typo™. 2022-09-29 21:28:43 +02:00
bb244d786c +1 chaingunner fun tag ("Hitscanning Scumbag") 2022-09-29 20:27:25 +02:00
2288d06608 Small menu fixes. 2022-09-29 20:04:24 +02:00
89e90825f1 I made warheads too cheap. 2022-09-29 19:51:36 +02:00
f66c62756b Turns out I'm dumb. ACTUALLY remove the self-damage. 2022-09-28 22:44:00 +02:00
9a6b71e751 Remove self-damage from Overpressure beam. It's annoying. 2022-09-28 22:38:48 +02:00
fcea7fa7ce More Mortal Rifle tweaks. 2022-09-28 22:26:56 +02:00