Commit graph

1,799 commits

Author SHA1 Message Date
53cebf1f75 Make YBeam model actually 1 unit tall, to avoid confusion. 2022-11-22 13:40:08 +01:00
75adec38d2 Put dialogues into the console using PRINT_NONOTIFY. 2022-11-22 11:06:39 +01:00
94de5fb957 Rewrite second half of Heresiarch's Seminary dialogue to be less awkward. 2022-11-22 10:55:39 +01:00
64b759c864 Re-render all menu poses with correct materials. 2022-11-21 16:28:37 +01:00
f259fbd3f6 Sneak Mikolah into the greetz. 2022-11-20 20:39:50 +01:00
7a1e7a41a4 Mikoportal compatibility for voodoo dolls.
Includes VM abort fix for KDiKDiZD (though both mods are incompatible).
2022-11-20 20:30:45 +01:00
c7e8750286 Removed unused decals. 2022-11-20 20:30:35 +01:00
cd746067cd Localization fixes. 2022-11-19 13:33:56 +01:00
60d78eb669 Fix some tips. 2022-11-18 22:22:53 +01:00
d4e8cf7844 Tweak hammer spin to make it slightly less chaotic. 2022-11-17 16:54:08 +01:00
706a3488d1 Adjust ammo amounts again. Remove 12/16 shell pickups. 2022-11-16 22:35:32 +01:00
d8bf8a6063 Fix incorrect values in HUD for unobtained ammo. 2022-11-16 22:34:26 +01:00
3de1290071 Precache canvas component textures (Fixes stutter on Mortal Rifle). 2022-11-16 22:33:26 +01:00
7c94fbfe26 Intermission tip wrangling. 2022-11-16 11:30:20 +01:00
829793d749 Fix envmap shaders in .blend files. 2022-11-15 12:26:32 +01:00
f9eef83dff (Try to) fix auto-heal sounds stacking when hit multiple times in one tic. 2022-11-15 11:47:07 +01:00
2e41da4022 Fix odd interpolation for blob shadows on floor height change. 2022-11-14 00:41:37 +01:00
24dfc887a9 Clean up no longer needed TRACE_HitNone special handing in various spots. 2022-11-14 00:18:38 +01:00
bed3df36d8 Fix typo in SNDINFO. 2022-11-14 00:18:26 +01:00
9034eb93d3 Updated example doomednums. 2022-11-14 00:18:15 +01:00
87266edc32 Accidentally made all projectiles anti-gravity. 2022-11-11 01:52:16 +01:00
31ea4f73b1 Fix wacky-ass water physics for projectiles. 2022-11-11 01:46:39 +01:00
67a899aaa9 Fix crosshair drawing for scoped weapons. 2022-11-11 00:08:54 +01:00
047946bb3d Increase air control and disallow "front kicking" walls (very exploitable). 2022-11-09 12:33:43 +01:00
db4f6e317f Use meta variables where needed. 2022-11-08 13:01:16 +01:00
29a4c19d67 Small text updates. 2022-11-08 01:16:40 +01:00
a2509e76e1 Make some dialogues appear once per IWAD. 2022-11-06 19:21:52 +01:00
843a79ac42 Use textured particles. 2022-11-06 17:06:54 +01:00
4d9c5d5b7e Note down that an IQM migration will happen in 1.4. 2022-11-06 16:25:07 +01:00
aa8e152e0f Strip newline on messages directly, rather than when appending. 2022-11-06 16:24:25 +01:00
4d1c4eed5b Ensure dead player height does not go below crouch height, for safety. 2022-11-06 16:24:15 +01:00
b08064c403 Get rid of mkpk7 script, not needed ever. 2022-11-03 12:32:04 +01:00
ab9023d3ee Add freezetics support to all actors that need it.
Remove Demoslayer fun option.
2022-10-31 15:08:30 +01:00
098cc0ef89 Allow mappers to flag sectors as bustable/unbustable. 2022-10-30 22:39:32 +01:00
b4d1c05e28 Some stuff that was missed. Also, fuck Hexen. 2022-10-28 17:36:03 +02:00
c770276bd7 Various changes related to items:
- All items now have vanilla hitbox sizes for compatibility.
 - Removed extended hitboxes (no longer needed).
 - Blob shadows are now exclusive to players (and eventually monsters).
 - Glows and sparkles are no longer toggleable.
 - Glows and sparkles have fixed size/radius.
 - Item sparkles are now handled by the glows, rather than the player.
2022-10-28 16:49:14 +02:00
a6c1974825 Lorefix: Kinylum and Nokron GLOW cyan/red, their natural colors are different. 2022-10-28 14:28:29 +02:00
b73d622bf4 Don't enable fast monsters on Hardcore. 2022-10-28 14:07:27 +02:00
e6d1808218 Add slider for healthbar fade distance. 2022-10-26 14:17:19 +02:00
02ae172777 Use unfinished Sparkster Rifle model in placeholders. 2022-10-25 10:56:43 +02:00
0414061cac Respect screen blend intensity cvars in various effects. 2022-10-25 10:55:54 +02:00
635c736080 Add cooldown for wall busting oneliner. 2022-10-24 20:33:17 +02:00
4739708289 Additional Sparkster model progress. 2022-10-24 18:21:02 +02:00
591e9dcf28 Don't track fall damage if monster fall damage is disabled. 2022-10-23 23:36:51 +02:00
632c99b21c Start work on Sparkster Rifle model.
Fix heart trail.
2022-10-23 12:17:20 +02:00
1cd16cd555 Tweak envmaps for plasma materials. 2022-10-22 20:07:27 +02:00
5eb839ddc1 Plasma glob models. 2022-10-22 20:07:09 +02:00
ac356e809f Adjust ERROR modeldef so it matches offset of UNKNA0 sprite. 2022-10-22 18:37:43 +02:00
b9e3fbe184 Stuff for Plasma Blaster. 2022-10-21 20:11:59 +02:00
db86853195 Allow debug view of player hitbox when using chasecam. 2022-10-21 12:43:41 +02:00