550de239b0
Shader is deprecated in 4.8, use PPShader instead.
2022-04-07 15:42:24 +02:00
fc6096f150
Bump zscript version to 4.8.
...
I know this may seem outrageous, but if a critical bug in stable releases prevents the mod from working properly, there is nothing to do but ask players to rely on GZDoom devbuilds until the next release is out.
2022-04-07 13:06:29 +02:00
05e418afb1
Oh, oops.
2022-04-05 13:18:31 +02:00
69dbab6c19
Missed some stuff.
2022-04-05 13:07:32 +02:00
f776ab126b
Revert font overhaul. Back to non-replacing fonts.
2022-04-05 12:29:16 +02:00
4475dc97ba
oops, forgot that
2022-04-04 14:56:57 +02:00
6e65c122ae
Adjust static text scale
2022-04-04 14:51:24 +02:00
de41e46518
Yeah, the title screen stuff from master, oops.
2022-04-04 14:38:16 +02:00
568e7607d6
Downsize bigfont from 3x to 2x.
2022-04-04 14:23:38 +02:00
454edeeb74
Update patrons
2022-04-04 11:33:27 +02:00
b4f81fa4e3
Fix extended hitboxes breaking dual-weapon givers.
2022-04-02 12:09:45 +02:00
c257750f9d
Silver Bullet fix from master.
2022-03-31 21:45:18 +02:00
e9cb1005ac
Additional voicelines (incomplete).
2022-03-29 22:35:06 +02:00
fdcba9407b
Version checker oopsie fix from master
2022-03-29 16:52:12 +02:00
6458040d30
Headpat fix from master.
2022-03-29 16:01:31 +02:00
aa9d2e4d20
Ynykron null deref fix from master
2022-03-28 23:03:37 +02:00
50c9cf1a22
Fix "give ammo" calling the wrong function.
2022-03-27 16:36:40 +02:00
45a1099fdd
Debug menu.
2022-03-27 16:35:06 +02:00
0aee4035ed
"Extended Virtual Hitbox" for items.
2022-03-27 15:27:03 +02:00
35411a8e59
Streamline CheatGive function.
2022-03-27 15:26:51 +02:00
69fc5df825
Piss
2022-03-27 03:10:04 +02:00
bbc8e55afd
Un-hide DLC content (even if not implemented).
2022-03-27 01:12:47 +01:00
798511ed6c
1.3 development begins
2022-03-26 21:53:04 +01:00
13f32a9196
Store tab implemented.
2022-03-26 20:40:04 +01:00
d45fad3893
Readme update.
2022-03-26 18:27:31 +01:00
ac3843625b
Inventory/Keychain added. ONE TAB LEFT TO GO!
2022-03-26 00:45:42 +01:00
3e1153c477
Remove mp version checker code.
2022-03-25 18:54:04 +01:00
c7b8adec69
Fix hud using wrong brokenlines for messages.
2022-03-25 18:42:01 +01:00
f18d223a62
Clean some unneeded code.
2022-03-25 18:40:55 +01:00
df49a27ddb
Re-add pre-1.2 voice as optional.
2022-03-25 18:39:59 +01:00
04b5767a90
Uncap Demolitionist Menu height (for 4:3 and 5:4).
2022-03-24 18:37:34 +01:00
b59e1ba285
Messages tab implemented.
...
Reorganized some code.
2022-03-24 18:08:38 +01:00
c78041fa6e
Pachinko code tab implemented.
2022-03-24 16:28:58 +01:00
33f8e060b7
Multiplayer end of support. Simplify for ease of maintenance.
2022-03-23 10:50:12 +01:00
1c1dcc00cb
Fix startup text not displaying correctly.
2022-03-17 22:05:56 +01:00
dc47dd3a42
Custom mission log clock support for lore library filters.
2022-03-11 18:49:54 +01:00
a5897626a5
Oops
2022-03-11 18:49:48 +01:00
8769496e36
Various tweaks to menu code.
...
Add "mission log" thinker for use in custom maps.
2022-03-11 18:24:17 +01:00
4a1cbe6ec5
Reworked difficulties.
2022-03-11 16:56:54 +01:00
be7ca11003
Rename nightmare difficulty.
2022-03-10 16:42:28 +01:00
4d5e23e4b7
Reinit textbox if library sidebar gains a scrollbar from related entries.
2022-03-10 13:38:59 +01:00
cb7aa8b333
"Niceify" usage of BrokenLines in many spots.
2022-03-10 13:33:37 +01:00
15d259be36
Hitscan locational damage compatibility.
2022-03-08 14:54:32 +01:00
7a4ec53e16
Some easter egg tweaks.
...
Backport placeholder textures from common library.
2022-03-07 23:24:13 +01:00
356bf0202a
Minimap perf improvement by using a less naive early clipping algorithm.
2022-03-06 21:10:33 +01:00
e5c53f5b0e
Some branding changes were missed.
2022-03-05 21:09:34 +01:00
6b4432fdf8
Fix intermission tip filtering.
2022-03-05 18:54:42 +01:00
c7a46b00fa
Lore revision to account for removed weapons.
2022-03-05 18:46:00 +01:00
0680b2f382
Sometimes plans change. DLC Weaponsets merged into one.
2022-03-05 18:26:20 +01:00
130c36656a
So turns out MENUDEF has an undocumented feature.
2022-03-01 18:58:34 +01:00