Commit graph

29 commits

Author SHA1 Message Date
5e60973d1b 0.9.7b release:
- Quick Grenade function added.
 - Blow Kiss gesture added (+score bonus).
 - Fix Hellblazer not autoswitching ammo on empty reload.
 - Fix Eviscerator chunk glows not dying with the chunk itself.
 - Fix give cheat giving excess powerups/weapons inflating your score.
 - Fix dashing over bridge actors.
 - Fix dual Explodium Guns not autoswitching to single when dropping one from the inventory menu.
 - Adjust manual reload priority for dual Explodium Guns (gun with less bullets left will be reloaded first).
 - Add default binds for all actions.
2020-09-21 21:39:06 +02:00
d430d3c170 0.9.2b release:
- Extend enemy drops setting to add an ammo-only option (which is now the default).
 - Add stats tracking for buttslams, plus a +300 score bonus.
 - Add obituary for buttslams.
 - Add stats tracking for total items and secrets found.
 - Add stats tracking for teleport distance (not usable yet until next gzdoom).
 - Refactor stats tab main section a bit to make it easier to extend.
 - Prettified version string colors a bit.
 - Increased width of intermission tip textbox to reduce line count and prevent overlap with the stats on certain resolutions.
 - Turned the tag fallback string into a constant, for the sake of cleaner code. Now there's only one instance of AWESOME IT'S PENIS in the code.
 - Adjusted classname beautification function, should handle very exotic names better now.
2020-09-19 17:45:52 +02:00
5fc9041fc4 Prevent repetition of intermission art/tips. Add 10 more tips. 2020-09-15 14:11:49 +02:00
578e9f3ae4 More Ynykron work. Altfire is almost done. 2020-09-11 22:29:49 +02:00
0d70f2b94e Demolitionist now considered a weapon for stats tracking. 2020-08-20 11:35:38 +02:00
84276c4548 More fun tags 2020-08-08 16:29:50 +02:00
9024175f53 Various changes:
- Implemented FCB ammo type for Silver Bullet JET.
- Partially implemented mag management system (spare bullet saving).
- Finally started working on the Ynykron altfire.
- Doubled the Hammerspace embiggening limit (now 16x).
- Finally adjusted the dropped mags/casings so they don't clip through the floor.
- Prevent wall busting from breaking the Icon of Sin face.
- Biospark Carbine can't be partially reloaded now.
- Boosted Candygun damage.
2020-08-06 20:21:32 +02:00
68729a0978 More stuff that's not Ynykron altfire:
- Made fun tags optional, added randomizations.
- Added subsections to Stats tab for monster kills, level stats and achievements (TBD).
- Added stats tracking for swimming distance, activatables punched, and walls busted.
- Added overrides for automap stats drawing and idmypos cheat.
- Re-tweaked ground slam shockwave.
2020-08-01 20:53:35 +02:00
2cd0bc310b Gotta refit that text 2020-06-23 17:48:57 +02:00
d14e2bd580 The guy in the chess pic is Eidolon? Oops. 2020-06-23 17:37:50 +02:00
2781c1bad5 Voodoo dolls have a custom look.
Ynykron impacts no longer deal splash damage through walls.
2020-06-23 16:59:36 +02:00
8b5ecd1954 Beginnings of F1 menu replacement. 2020-06-21 03:22:55 +02:00
b5947709f7 Final round of tuning for wall busting, it's even more HD-like now.
Add option to disable unrestricted Wallbuster destruction.
Add wall penetration to Silver Bullet JET.
2020-06-20 17:19:13 +02:00
f5f18eb8c0 Wallbuster busting implemented.
Renamed Demolitionist voice files to prevent mod conflicts.
2020-06-19 19:54:39 +02:00
aec8a71de6 Ynykron initial implementation (not functional).
Removed Chanceboxes completely, they were a dumb idea.
Various itty bitty adjustments.
2020-06-14 23:34:47 +02:00
4d3d1bf84e Various changes (see full commit message):
- Adjusted timing of crackshot sub-grenades so they're more useful
 - Added "Humiliation" bonus for killing an enemy with the Deep Impact primary
 - Added per-ammo obituaries to Wallbuster
 - Adjusted Pusher behaviour so it stops gracefully at skies
 - More accurate tracking of "favourite weapon"
 - Changed Vanilla Boss Enhancer so it only works on vanilla maps
2020-06-07 14:47:27 +02:00
87930d3cb6 Elemental Coating (proper Radsuit replacer). 2020-05-26 18:16:19 +02:00
af1df2e18d Allow selling excess weapons/powerups.
Change of plans for one DLC weapon choice.
Various small fixes and tweaks.
Doubled price of Ynykron, since it was too cheap.
Fixed Candygun spares not being picked up in coop.
Add option to toggle menu fuzz, for streamers concerned about bitrate.
Add MAP07 enemies to the vanilla boss enhancer.
2020-05-19 14:30:35 +02:00
d49e9dc466 Second batch of Spanish retranslations. 2020-05-17 20:50:55 +02:00
a1c9b4fe5c Some more lore updates, plus small fixes. 2020-05-15 13:32:10 +02:00
94bcf2095d Made lore library easier to maintain. 2020-04-28 22:42:13 +02:00
a9d1f0d691 Replaced gib sound (sorry).
Finetuned DoBlast/DoKnockback behavior.
Added separate voice line for friend kills.
HDoom detection.
More sneaky stuff for future Strife compat.
2020-04-27 20:10:44 +02:00
cab0940723 Oh man the amount of stuff I've done today:
- Implemented Biospark Carbine secondary + combo.
 - Added a "check out gun" anim when the Biospark Carbine is fully loaded and you press reload, just like the Hellblazer.
 - First person gestures.
 - Replaced "yeah I ban him" gesture with a wave, more useful.
 - Random stuff.
 - Made it so you can pick up unimplemented weapons (but can't use them).
 - Various tiny tweaks here and there.
2020-04-25 02:31:55 +02:00
0dc36b59c9 Spanish localization tweak. 2020-04-24 16:30:30 +02:00
5d843458e1 By popular demand. 2020-04-23 16:30:39 +02:00
faddb088c1 Hellblazer fully implemented.
Rebalanced Candygun.
Added vanilla boss healthbars + vanilla boss boosting (both optional).
Adjustments so the E1M8 exit and similar work fine with this mod.
Various language changes (mostly vanilla monster tags).
Doubled damage of Pusher altfire, so it matches the projectile's.
Adjusted minimum fall speed for stomping.
Other small fixed and adjustments.
2020-04-20 21:42:43 +02:00
288d7952ee Display a different deathscreen message when respawning is allowed.
Draw messages over deathscreen, so they don't get missed.
2020-04-19 21:48:55 +02:00
0436a4d707 Hellblazer Missiles implemented, other ammo types to follow.
Fixed DoBlast going through blocking lines.
Language file cleanup.
2020-04-19 17:23:49 +02:00
4a59622978 Hellblazer partially implemented, doesn't shoot yet.
Various lore adjustments.
Various bugfixes (mostly related to bouncing projectiles and others).
Divided language files for easier maintenance.
Corrected the 1.150 XSG bullet model so it looks more realistic.
Extra language strings (vanilla obituaries).
Added a replacement gib sound (I'm sorry).
Tease the fact Strife support might happen (don't get your hopes up).
Activating things with your balls is optional now (disabled by default).
Added some extra voice lines for "jammed" doors (has lock number, but no key exists for it), not used yet.
2020-04-15 21:47:56 +02:00