19457ebcee
Increase damages of Hellblazer missiles.
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Spawn red/green shells in twos for Shell Boxes.
Add "random" eviscerator trail option.
2021-10-23 21:37:30 +02:00
883e770899
"Demoslayer" fun option (enemies drop health).
2021-10-22 17:27:17 +02:00
d735ce20bf
Implement 4.7.1 features.
2021-10-21 17:52:36 +02:00
46eb3e6282
Another null pointer check after a damagemobj call.
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I'm starting to think people just keep coding zero-tic death states on purpose.
2021-10-06 19:02:58 +02:00
efac9ceea0
Fix traded embiggeners setting ammo to zero.
2021-09-29 18:39:41 +02:00
d532ddc3fa
More robust wall busting / crusher breaking.
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Integrate ZPolyobject library (will be used soon).
Update credits.
2021-09-28 15:54:58 +02:00
a4ec1d124d
Fix collectibles not spawning in Kinsie's Test Map.
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"Excess" replacer chanceboxes should at least leave an item behind in case they are meant to trigger a script.
2021-09-28 14:26:51 +02:00
cdb2aa773f
Alert users about invalid render settings.
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Fix use to pickup potentially affecting respawnable items.
Small code redistribution.
2021-09-27 12:29:21 +02:00
c9dbe5669f
Tier 3 fabricators weren't meant to give you slot 8 ammo.
2021-09-24 13:12:23 +02:00
b11d3dc7c3
Rebalance ammo fabricators.
2021-09-22 19:04:47 +02:00
449176a8be
Strip Divine Sprite effect on level transitions.
2021-09-22 00:41:28 +02:00
6dd9550d0a
Boss handling in various places now accounts for enhanced vanilla bosses.
2021-09-22 00:32:40 +02:00
68eca665f2
Forgot to add VIP sound to Gold Shells.
2021-09-18 14:59:51 +02:00
4e0b3cd9e0
Separate sounds for VIP items.
2021-09-18 14:10:18 +02:00
f48f75c302
Hotfix: Incorrect amount printouts from mag management.
2021-09-18 00:03:40 +02:00
8a657e4272
Moth plushy added. All other planned collectibles discarded.
2021-09-17 19:12:25 +02:00
182c209080
Fix ammo drops in "on-demand" replacement mode.
2021-09-16 21:09:33 +02:00
26713d444f
Price adjustments.
2021-09-16 19:18:41 +02:00
4677ca7d4f
Ammo balancing and behind-the-scenes stuff.
2021-09-15 00:17:08 +02:00
24edbb11ec
Fix Candygun spares disappearance.
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Fix weapons being autoselected on pickup while empty.
Fix Divine Sigil having no expiration message.
Fix gibs getting stuck (this time for real).
2021-09-14 22:44:14 +02:00
f6f2854bf6
Fun with dialogues.
2021-09-14 18:40:22 +02:00
c1de57b376
Major ammo overhaul.
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DoExplosion sector portal fix.
2021-09-12 19:09:00 +02:00
0420d511a6
New achievements coded (Most icons still not done).
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Various random tweaks and fixes.
Reformatted and cleaned up Future Plans file.
2021-09-08 21:09:13 +02:00
e2e8d23599
Cap overheals on map change.
2021-09-07 00:51:56 +02:00
9e0acada23
QOL feature: Elemental Coating auto-use.
2021-09-07 00:44:35 +02:00
cf3d42f1ee
VIP weapon/ammo spawn tweakery.
2021-09-07 00:39:49 +02:00
0fb4e97892
VIP powerups last longer, to compensate for rarity.
2021-09-06 22:59:00 +02:00
c194852ca8
A rebalance attempt™.
2021-09-06 22:55:58 +02:00
b917ac95b1
Divine Sprite fully implemented.
2021-09-06 13:02:14 +02:00
2f24fee109
Forgot to add Tether healing effect.
2021-09-04 22:53:57 +02:00
cdd65f11a3
Safety Tether implemented.
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VIP items cannot be bought.
VIP items have a special color in the inventory/store.
Boost Devastation Sigil sounds.
Fix Teleport() calls using A_Teleport() flags (oops).
Give cheat tweaks.
2021-09-04 21:18:37 +02:00
555530c164
Devastation sigil fully implemented.
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Removed old ragekit shader entirely, always use alt now.
VIP powerups no longer spawn if the player has max amount.
2021-09-01 18:53:53 +02:00
dc4bd4d45d
Initial 1.1 development setup.
2021-09-01 09:56:20 +02:00
6a1172491e
Verdant Citadel compatibility fixes.
2021-08-28 18:06:11 +02:00
147c9223cb
Add option to pistol start between clusters only.
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Fix missing bilinear filtering in new art.
Tweak ammo spawns slightly.
2021-08-15 16:59:32 +02:00
60617f2501
1.0 release.
2021-08-12 16:29:51 +02:00
c166501b15
Don't flag embiggeners with COUNTITEM (fixes inability to get 100% items in Akeldama MAP02).
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Small code cleanup.
2021-07-25 16:46:47 +02:00
8f4630ae8b
Add distant item glows.
2021-07-09 13:21:28 +02:00
0540ecf08b
Let's not get ahead of ourselves.
2021-07-01 13:28:17 +02:00
9ddaa01545
Don't mind me.
2021-07-01 12:43:08 +02:00
7a8459f9d5
All collectible pickup animations implemented.
2021-06-30 19:55:45 +02:00
fb0e8c45f3
Add "on-demand" option to only spawn ammo for available weapons.
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Add dedicated "Ammo Spawner" class to simplify code.
Small code duplication cleanup.
2021-06-23 01:06:21 +02:00
81b28a339a
Fix Mykradvo tendril crash if tracer ceases to exist out of nowhere.
2021-06-20 16:21:29 +02:00
3dd2b45f2a
More deathmatch stuff.
2021-06-16 20:31:35 +02:00
f568c977ed
Lore adjustments for Novoskhana.
2021-06-10 13:29:18 +02:00
affd301ead
Comments for mapping.
2021-06-05 01:28:10 +02:00
dd54cde585
Small achievement rebalance.
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Some more planned collectibles.
Try to make wraithverge ghosts properly parryable.
2021-05-30 21:27:55 +02:00
3500f72db0
Add "exclusive use to pickup" option.
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Make "pickup through melee" optional (disabled by default).
Increased leniency of use to pickup (nice for items with small hitboxes).
2021-05-29 23:26:12 +02:00
9e00ee41ae
Chanceboxes and collectibles shouldn't appear in DM.
2021-05-23 19:12:56 +02:00
749a2c7708
Multiplayer-related tweaks.
2021-05-23 14:05:28 +02:00