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7ae8722110
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Fix gibhealth issues once and for all.
1.1.38
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2021-10-30 11:41:08 +02:00 |
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b8655862e3
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Merge duplicate shaders and use defines to alter behavior.
1.1.37
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2021-10-25 16:30:00 +02:00 |
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25761b0760
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Use CanCollideWith in dash bump checks. Fixes bumping into teleport traps from Corruption Cards.
1.1.36
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2021-10-25 13:13:02 +02:00 |
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19457ebcee
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Increase damages of Hellblazer missiles.
1.1.35
Spawn red/green shells in twos for Shell Boxes.
Add "random" eviscerator trail option.
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2021-10-23 21:37:30 +02:00 |
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142802798b
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Fix broken death exit in Doom E1M8.
1.1.34
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2021-10-23 11:51:03 +02:00 |
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94d5024b81
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Tweak Demoslayer behavior.
1.1.33
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2021-10-22 19:01:32 +02:00 |
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883e770899
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"Demoslayer" fun option (enemies drop health).
1.1.32
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2021-10-22 17:27:17 +02:00 |
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4f17e5526f
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New intermission fanart by Sgt. Shivers.
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2021-10-22 13:06:38 +02:00 |
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1262ed4e75
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Tick only HUD interpolators from Demolitionist Menu.
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2021-10-22 13:00:17 +02:00 |
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ca544f5f36
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Various backported changes from devel.
1.1.31
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2021-10-21 23:25:47 +02:00 |
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78551b0134
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Lorefix: Spreadgun and Wallbuster are actually 6-gauge.
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2021-10-21 22:46:05 +02:00 |
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1d1d11a343
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Pat stalling exploit fix. Weapon must be ready for switching to pat.
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2021-10-21 22:44:45 +02:00 |
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d735ce20bf
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Implement 4.7.1 features.
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2021-10-21 17:52:36 +02:00 |
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17921a15e1
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Minimum zscript ver bump.
1.1.29
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2021-10-16 22:33:07 +02:00 |
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106553347e
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LevelPostProcessor can be used to commit crimes.
1.1.28
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2021-10-16 14:47:54 +02:00 |
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52bf9704a3
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Tweakin' things.
1.1.27
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2021-10-16 09:30:06 +02:00 |
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a8fa4e5a79
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Ha ha I've been checking the wrong level flag all this time.
1.1.26
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2021-10-14 16:58:53 +02:00 |
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5a1439762d
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Inventory resets weren't accounted for properly in PlayerEntered.
1.1.25
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2021-10-14 16:41:07 +02:00 |
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adc165b879
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Subtle eye glow for Saya and Kirin plushes.
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2021-10-14 16:39:40 +02:00 |
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f968c3de17
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Tweak Eviscerator spread and damage falloff.
1.1.24
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2021-10-11 18:29:23 +02:00 |
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d13da5eb9a
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Tweak Spreadgun and Wallbuster spread.
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2021-10-11 18:28:40 +02:00 |
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1add7e71b7
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Implement bludtype.txt support.
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2021-10-11 16:20:44 +02:00 |
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282ba4f18d
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Sprint footsteps were always spawning splashes on the left foot.
1.1.23
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2021-10-10 19:30:50 +02:00 |
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ae80b9d69c
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Incorrect skin assigned to candy gun mag when reloading.
1.1.22
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2021-10-10 19:12:47 +02:00 |
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d0611fd800
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High tier embiggeners were missing their envmaps.
1.1.21
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2021-10-10 18:19:53 +02:00 |
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a5b3981da6
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Hotfix: Shouldn't spawn DLC weapons here yet.
1.1.20
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2021-10-09 21:45:27 +02:00 |
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9b606945e7
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Remove no longer owned weapons from "already got" list on map change, so their obtain lines can play again later.
1.1.19
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2021-10-09 21:36:29 +02:00 |
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4058fe9383
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Tweak how chainsaw replacements are selected.
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2021-10-09 21:35:48 +02:00 |
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e97f72b176
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Safeguards in SWWMDirectMessage.
1.1.18
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2021-10-07 19:47:39 +02:00 |
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46eb3e6282
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Another null pointer check after a damagemobj call.
1.1.17
I'm starting to think people just keep coding zero-tic death states on purpose.
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2021-10-06 19:02:58 +02:00 |
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675c3d39ae
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Fix conditions for Steppy achievement.
1.1.16
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2021-10-06 00:27:03 +02:00 |
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78a3c3c6fa
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Suppress Mace Spawners in hardest skills.
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2021-10-06 00:23:42 +02:00 |
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180988f6ce
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Backport some changes from devel:
1.1.15
- Additional dialogue lines for MAP11 and MAP20.
- Officially support Ultimate Doom 2.
- Localizable dialogue speaker names.
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2021-10-05 19:39:50 +02:00 |
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5a5054d8e3
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Nothing seems broken, so let's push a new version.
1.1.14
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2021-10-03 23:42:52 +02:00 |
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2f6fdffb9a
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Trim beam length on impact for minimap.
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2021-10-03 22:42:28 +02:00 |
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46f9696b71
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Try to alleviate memory impact somewhat.
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2021-10-03 22:31:00 +02:00 |
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ea8b9415f0
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Heretic has no par times.
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2021-09-30 21:02:55 +02:00 |
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daec358a32
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Remove a multiplayer-only teleport destination in Heretic E4M8 that makes no sense whatsoever and prevents the player from finishing the map in the hardest skills.
1.1.12
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2021-09-30 20:11:39 +02:00 |
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efac9ceea0
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Fix traded embiggeners setting ammo to zero.
1.1.11
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2021-09-29 18:39:41 +02:00 |
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36a022d48d
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Add option to hide intermission tips.
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2021-09-28 20:09:27 +02:00 |
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8094c98fe5
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Implement polyobject busting.
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2021-09-28 18:43:27 +02:00 |
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d532ddc3fa
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More robust wall busting / crusher breaking.
Integrate ZPolyobject library (will be used soon).
Update credits.
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2021-09-28 15:54:58 +02:00 |
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a4ec1d124d
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Fix collectibles not spawning in Kinsie's Test Map.
"Excess" replacer chanceboxes should at least leave an item behind in case they are meant to trigger a script.
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2021-09-28 14:26:51 +02:00 |
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cdb2aa773f
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Alert users about invalid render settings.
1.1.10
Fix use to pickup potentially affecting respawnable items.
Small code redistribution.
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2021-09-27 12:29:21 +02:00 |
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c9dbe5669f
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Tier 3 fabricators weren't meant to give you slot 8 ammo.
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2021-09-24 13:12:23 +02:00 |
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52da23ef46
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Manually place some Chanceboxes in vanilla Hexen.
1.1.8
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2021-09-22 19:14:28 +02:00 |
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b11d3dc7c3
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Rebalance ammo fabricators.
|
2021-09-22 19:04:47 +02:00 |
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164ff261f4
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Allow Candy Gun to perform special fire without spares.
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2021-09-22 16:50:24 +02:00 |
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449176a8be
|
Strip Divine Sprite effect on level transitions.
|
2021-09-22 00:41:28 +02:00 |
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5f817df8b4
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Fix tracking of morphed monsters.
|
2021-09-22 00:33:16 +02:00 |
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