80a7408d5c
Colored trails fun option.
2021-01-21 17:22:26 +01:00
93b9100003
Additional debug commands.
2021-01-21 16:09:18 +01:00
681c7621ab
More rebalancing.
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Fix 'give keys' cheat.
2021-01-21 13:13:14 +01:00
687f1c534d
Rebalance/fix Corrosion debuff.
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Parried lost souls get BLASTED flag.
2021-01-21 10:57:49 +01:00
a83354beac
Spreadgun ammo change: Napalm → Acid flechettes.
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Major tweaks to item rearranging for armors/health/etc.
Slight Ynykron singularity optimization.
Reduced blood/gore effects, possibly less perf heavy.
Fix Eviscerator chunks getting stuck in mid-air / bouncing off inventory items.
Adjust Eviscerator chunk penetration.
Adjust max ammo values.
2021-01-21 09:23:24 +01:00
f7dc7ce222
Wallbuster unload function fixes.
2021-01-20 11:00:17 +01:00
d2673352b7
Slight adjustment.
2021-01-18 01:06:59 +01:00
893b578eac
Extra round of buffs:
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- Reduce Eviscerator reload delay by 5 tics.
- Increase dragon's breath base damage by 2.
- Make dragon's breath radius increase, rather than decrease.
- Increase Biospark beam damage to 20.
2021-01-17 21:25:42 +01:00
66157c4927
Prevent health decay when frozen.
2021-01-17 21:21:00 +01:00
779b90a435
Fix version mismatch check breaking.
2021-01-17 18:31:00 +01:00
f15023c3f2
VERY IMPORTANT FIX: Keen/BossBrain DEHACKED checks could enter an infinite loop.
2021-01-17 12:04:52 +01:00
6d6b1de3cc
Add unload function to Wallbuster.
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Don't add vertical push to grenade-type projectiles if underwater.
Destroy sparks and chips on liquid terrain.
2021-01-16 21:31:27 +01:00
eed98c4d72
Allow Elemental Coating to block leaky damage (gzdoom PR not merged as of writing).
2021-01-16 16:58:35 +01:00
b242e34bae
Boss Brain only counts as kill if there's a Boss Eye.
2021-01-16 15:51:50 +01:00
de02cd22ff
Don't mind this.
2021-01-16 12:19:27 +01:00
5b2e2845c9
Further Eviscerator chunk finetuning.
2021-01-15 23:48:51 +01:00
be56aed4e1
Fix Eviscerator chunks always ripping unconditionally.
2021-01-15 23:03:25 +01:00
33788522ef
Fancy teleporter particles.
2021-01-15 18:16:13 +01:00
9a07cec4ad
Companion Lamp doesn't spawn until first activation.
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Adjust date of Eviternity (shift to 2150, two days was too little).
Small additions to help screen text.
2021-01-15 16:27:44 +01:00
6dde6bdf5d
Fix Ynykron singularity not sucking in projectiles.
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Adjust Ynykron singularity explosion, may be less perf-heavy now.
2021-01-14 21:31:07 +01:00
0acdce0327
Eviscerator chunks leave visible trails, sparks also, sparkles from Ynykron singularity explosions too, this looks absolutely amazing let me tell ya.
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Alternate sprites for Hellblazer explosion trails.
Alternate sprites for Eviscerator explosion ring.
A couple extra things that will be needed in the future.
2021-01-14 20:27:21 +01:00
37d6d0c67e
Reduce Hellblazer cycling by 4 tics, feels nicer now.
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PlayerGone actors should destroy themselves when the player respawns.
2021-01-14 16:39:07 +01:00
3dbe42f836
Item Sense shows count items in gold.
2021-01-13 22:31:06 +01:00
1aaa329471
Fix crash if no tag recolor add-ons are loaded (oops).
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Omnisight labels game end exits differently.
More tips? More tips. 120 now.
Localization adjustments.
2021-01-13 19:05:14 +01:00
1b7f64ee81
Typo fix.
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Readme tweaks.
Add support for recoloring player tags through add-ons.
2021-01-13 14:30:05 +01:00
18c47e67eb
Custom boss brain unconditionally kills all monsters on death.
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Various random adjustments.
2021-01-13 12:10:14 +01:00
e97ded30e8
Fix handling of mp version info.
2021-01-12 18:28:12 +01:00
9b421586b7
Fix: Collectible/Key pickup animations played unconditionally.
2021-01-12 10:38:27 +01:00
5668505a3c
Voodoo dolls shouldn't run most of the player Tick override.
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Demolitionist blender models are updated to have proper brightmaps (don't mind this one).
2021-01-12 09:57:56 +01:00
daea2d2afa
Guess there's a new DLC weapon to be added, oops.
2021-01-09 22:40:42 +01:00
5c2ad558c4
Hellblazer sub-explosion visual tweaks.
2021-01-08 17:53:32 +01:00
011a303f31
Landing on slopes may cause you to bounce off, depending on velocity.
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Slopes can now apply a vertical boost to dashing.
Fix BlockingLineIsBlocking having certain precision issues (especially with slopes).
2021-01-08 16:55:42 +01:00
508e6101a2
Set MaxSlopeSteepness to zero for player. Let no slope stand unwalked.
2021-01-08 14:34:22 +01:00
cdd9ee42b8
Excise ViewSmoke class.
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Some tweakery to default inventory handling (Demolitionist can no longer pick up vanilla armor types).
2021-01-07 17:36:42 +01:00
2d3e98c6f8
Remove explosive bulletpuffs, they're more trouble than they're worth.
2021-01-06 23:28:23 +01:00
361f1fb851
Make Deep Impact less shit at repelling projectiles.
2021-01-06 19:53:55 +01:00
e85e01c496
Tiny tweaks.
2021-01-05 17:01:44 +01:00
f7e6f69cc2
Some wall busting tweaks.
2021-01-05 12:05:24 +01:00
4ce08ebeae
Temp fix for damagecount overflow (possible crash).
2021-01-05 00:02:45 +01:00
8215c67443
Clean screen flashes on playergone/reboot.
2021-01-04 23:55:26 +01:00
b821c41651
Revert "Reduce out of bounds spawn position of PlayerGone chunks."
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This reverts commit 40389d0923 .
2021-01-04 18:17:52 +01:00
40389d0923
Reduce out of bounds spawn position of PlayerGone chunks.
2021-01-04 13:19:48 +01:00
72527003e3
Finally fix the long-standing lore library bug FOR REAL.
2021-01-03 14:14:02 +01:00
7260fd4140
I WANT DIE overhaul, suffer.
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Fix Silver Bullet ammo autoswitch on reload.
2021-01-03 01:51:49 +01:00
5734ff8fc7
As it turns out, sucktime is NOT in minutes, it's in HOURS.
2021-01-02 23:26:14 +01:00
5949cc1fcc
Cleanup of stuff and more prep work, first commit of 2021.
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(I hope git doesn't break because I used symlinks for some files).
2021-01-02 18:41:02 +01:00
3b9b7834c7
Brighten health/armor nuggets.
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Gold Shells now spawn particles unconditionally (previously this optimization was there in case there was an excess of them, but this can't happen anymore).
2020-12-31 19:47:03 +01:00
82b3cac13b
Built-in armor is now actual inventory, to better handle damage absorption order.
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Tiny tweaks.
2020-12-31 15:11:44 +01:00
0156af8431
Rebalances across the board once again.
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Fix the incorrect SPAC_PCross behaviour in other spots.
Redo swap weapon implementation. Should now theoretically allow for not just two, but many more swap weapons per slot.
Minor fixups.
2020-12-31 13:58:11 +01:00
7f02f5ece5
Autoactivate Eviscerator loader if not pending.
2020-12-31 08:27:55 +01:00